This is the demo of Furcifer's Fungeon developed by PlayWithFurcifer with Godot Engine.
Current version: 0.4.2
Open options with escape/O. Controls are remappable! Best played in fullscreen. Turn off "High quality" if it lags.
Changelog 0.4.2:
- Added optional damage numbers (see Options)
- Added optional player health bar (see Options)
- Weapons now indicate cooldown with their brightness
- Added “Adventurer” talent
- Added “Overwhelming Power” talent
- Added “The Grind” talent
- Temporal buff globes now say what they do on pickup!
- Arrow keys now can be used for moving by default
- Fixes:
- Steel Dragon should finally work
- Fixed a bug that left the paddle dealing damage when switched while charging
- Fixed broken parameters on demonic items
- Fixed a crash when the options were opened twice at the same time and then closed
- Fixed enemies being pushed by the left border
- Fixed weird aiming with the fire-laser
- Game now pauses on focus loss
- Balance:
- Reduced Lightning Strike cooldown
- Reduced the requirements for “Steel Dragon” from 2 neutral items to only 1
- Slightly nerfed Bone Scythe
- Sir Honkalot now has more invincibility after dashing, allowing offensive dashes
- Rebalanced heart pickup to heal a bit less early and a bit more late game
- Mage armor: 1% block for 3 int -> 1% block for 4 int, it should still be good
- Ruby shield block scaling from 10%/15%/20% -> 10%/12.5%/15%
- Swarmer enemies (mushrooms and bees) move slower but have more hp, this should offer a bit more space to dodge. Also adjusted how they move close to the player.
- Stronker Chonker 4hp/s -> 3hp/s
- Improved description texts
- Spell damage (now “Wand damage”)
- Block stat
- Contact damage stat
- Dragon Claws item
- Renamed “Dash cast rate” -> “Dash rate”
- Renamed the neutral element: “Physical damage” -> “Neutral damage” “None item” -> “Neutral item”
Please leave your feedback on our discord server! Hope you enjoy the game. :)