respriter

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Published 2023-06-12

respriter is a tool that you run in PICO-8 that let you edit other p8 cartridges

With this tool you can move sprites around and have the map updated to point to the new location of your sprites, so it isn't ruined. Sprite flags are moved along with the sprite pixels.

It is useful for when you want to move sprites around in the sprite bank so related sprites are next to each other, for example.

So you can turn an unplanned and unorganized bank into a more organized one

And your map will still look like this:

Respriter will also move the sprite flags when you move the sprites.

You can write protect parts of the sprite bank if that memory is used for the map, or you can work unprotected if you really want to

It is also possible to define where your map data is stored. If it is the full 128x64, shared 128x32 or some custom rectangle anywhere in the 128x64 space

If you work often in the same cartridge you can save the cartridge, map rect and all the other settings in a workbench and load them later. When you load a workbench you load the cartridge for that workspace and also all the settings

You need to download the cartridge and run locally for it to work since it needs to load the cartridges you have stored locally