I Redesigned ICONIC ANIME MOMENTS, but in 3D - PT 3

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Published 2024-03-27

All Comments (21)
  • @jimhowkings1974
    Even Tanjiro didn't go through all this effort killing that dude. Good job man
  • @momothebeast5828
    love how this really shows the progress rather than just talking over the parts that worked out and squash it into a 10-20min video
  • @muneebhamza8917
    Unreal already comes with Control Rig setup for default Manny. All you had to do was drag and drop the control rig in the level and start animating
  • @kaiyendo5484
    its 12 o'clock and i need to go to bed... buuuuuuuut
  • @KUNGJR
    Dude in only 3 videos of you, I went from " hm i like this content" to " WHERE IS HE WHY HE DIDN'T POST SOMETHING YET?!"
  • @LogiCRUPpted
    Him: I'm not good at flames Me: no way bro is that modest he's actually insane
  • @ShimizuIzumi
    I NEED TO KNOW HOW I CAN MAKE IMPACT FRAMES IN UNREAL
  • @G.4ROU
    People who saw his search history in incognito👀👀
  • @oliverbrown9634
    I'm learning unreal engine and I gotta say, I LOVE this more long form video. I learned so much. Please continue this.
  • @user88988k
    I love this style of video man it's perfect and I love that we can actually watch your process, thanks for trying new things!
  • @Jfaups08
    This is fantastic! Please do more of these anime in 3d videos. Also seeing you struggle in unreal and then triumph like a champion is inspiring lol.
  • @yalaus1497
    you sound like you're having so much fun with this, im happy for you!
  • @TheDarlingArtist
    Love this style of editing! Feels like we are there creating the scene with you. It also captures the process really well. As an artist, when you lost a chunk of your work, I felt that so hard. Anyways, keep doing what you're doing!
  • @leahchriistiine
    this is SO underrated!! thank you so much for taking us through your process, this was so much fun to watch!!!
  • @Capeless-Cap
    Maybe try when Mahoraga Attacks Sukuna for the next vid (37:58) Can't wait to watch this new vid, We appreciate all of your hard work for us, and thank you so much for entertaining us and trying your best to get the job done And I prefer when you talk while you're working instead of writing a script and talking while editing (46:33)đź’€
  • @anandmehare3916
    This guy has paid a lot of attention to details then like "just animating " the scene loved your dedication bro ❤
  • @iinkstain
    This is so cool!! As for impact frames, I don't know if unreal engine has these following tools for realtime camera processing, but this is what I sometimes like to do in photoshop. If you're not drawing them in 2d, you can use an unsharpen mask to exaggerate the highlights and shadows in the shot, and then use a threshold filter and move the slider around until you get a concentrated, gritty light burst. Then you should end up with everything looking high-contrast black and white, from there you just add insane bloom/glow to the shot. literally do that for like 1-2 frames. ALSO im actually nitpicking so hard but for 36:32 there should be atleast 1 frame where the ring is blindingly white, because it's now the main light source, and should cause the camera's lens to be overexposed and have it quickly readjust, hence the black ring follows thereafter.