The New Goblin Curse Card is OVERPOWERED in Clash Royale
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Published 2024-06-14
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All Comments (21)
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The dev team is high on crack
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I'm calling it now: After a week they'll have to make it 3 or 4 elixir.
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Can’t wait to face log bait decks every fucking game in trophy road
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Poison and mother witch plus a tank melting effect for two elixir is outrageously powerful holy shit 💀💀
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Bro, there was a hog fireball idea where anything the fireball kills would spawn hogs. Everyone was going “average fan idea” and “this is why supercell doesn’t take advice from fans.” And then supercell pulls out this.
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the way this is gonna be heavily nerfed in like a month
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Damage multiplier should be reduced and it shouldn't do any damage by itself. Should only increase damage like 25% and convert to goblins. And time should be shorter too.b
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As a graveyard player, i don't think you're feeling too well right now
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Actully you can eliminate trops 33% faster as when the damage is mulltiplied by 50% they take 150% of the normal damage so 50 is 33% of that
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Void and curse combo gonna break any troop and the game itself
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At this point they should stop being a game studio and start selling whatever the fuck drug they're giving to the balance team. It seems that drug is 10x stronger than everything out in the market right now.
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“Enemies that die inside spawn goblins” Ok, seems like a pretty niche but usable tech card against swarm heavy decks “Also they take 50% more damage” This is going to get nerfed in a month
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They're removing the damage multiplier the moment it sells enough
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I think they will either get rid of the damage or the 50% damage multiplier.
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It got nerfed now it takes 4 ticks to kill skelly
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Clash Royale, we we’re doing good…
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It’s gonna need an elixir change to 3 honestly and a change in the 50% kill speed probably to 35 or something
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Ebarb mirror going crazy in arena 20 tomorrow 💀
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ot would still be broken if there isn't any damage multiplier and no damage.
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About time graveyard gets a hardcounter.