30 Things You Didn't Know About The Main Levels

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Published 2023-06-23
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Special Thanks to:
-Adya: twitter.com/AdyaGD
-Wylie: twitter.com/TheWylieMaster
-Vortrox: twitter.com/vortroxx

The video explores mysterious changes in Geometry Dash's main levels. RobTop, the creator, made small yet significant adjustments to improve gameplay and prevent frustrating deaths. Levels like "Back on Track," "Stereo Madness," "Hexagon Force," and "Deadlocked" underwent modifications to enhance player experience. Changes include adding blocks, shifting structures, adjusting hazards, and patching skips. Some levels saw alterations to accommodate secret coins. Unexplained changes occurred in "Theory of Everything 1" and "Electrodynamix." The video concludes with a peculiar addition of three blocks in "Back on Track" and encourages support for the creator.

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-iOS: apps.apple.com/us/app/geometry-dash/id625334537
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Time:
0:00 - Intro
0:24 - Back On Track #1
1:44 - Stereo Madness
2:19 - Hexagon Force
3:24 - Deadlocked
5:03 - Clubstep
5:29 - Xstep
5:51 - Coins Changes
6:18 - Base After Base
6:28 - Theory Of Everything 1
6:58 - Electrodynamix
7:20 - Back On Track #2
7:39 - Outro (Subscribe)


tags: #geometrydash #secretcoins #xcreatorgoal

All Comments (21)
  • @FLAUTBOY
    Robtop went to fix all the bugs in his levels except The missing Spike In Base After Base 😂
  • @Captain_Mink
    In 1.7 robtop went back into electroman adventures and added decorative blocks over the top ground spikes in the first ship section so you can’t see the emptiness when you go through the first coin route
  • @ZenTunE-
    2:50 I did not know about that, everytime I play hexagon force I still tap these orbs late haha. Same goes for the deadlocked ball part with the teleporters.
  • @archerbrown8733
    Deadlocked also changed the ball portal size around 20% or so, you could just fly between the blocks and the portal to be ship the whole time
  • @zNestrian
    6:38 that change was made to prevent an easy secret way, if you spam with the ufo before entering the cube portal, you would just fall out of the level
  • @acevictorium__
    if rob didn’t change some of the main levels then they would either be a extreme demon or something harder than Tax Evasion edit: i think i might have started a war in the replies
  • @denisemedeiros7660
    you actually missed one in dead locked! at about 44%, if you get into the portal in a certain way, you can buffer the first orb and skip the spikes, they used to be 2 half spikes, now they’re 5 mini spikes! :)
  • @TankishRBLX
    7:27 this was probably added because you couldnt delete objects back in 1.0 so he had to move it out of the way
  • @annepaes387
    7:26 this change was because in the first versions of the game, you couldnt delete blocks so robtop probably placed them by mistake and moved them up and forgot about them
  • @Ryguy6749.
    3:51 I actually still died there, and I raged badly cuz it kept happening.
  • @KPoWasTaken
    4:05 you had old and new swapped. The old one used 2 half spikes and this caused a swag route where you could hit the first blue orb, land on the edge of the block and jump. The new one uses 5 mini spikes in order to fix this bug. It doesn't affect the intended path at all. The 2nd coin you also got the old and new swapped around. The coin wasn't nerfed, it was actually BUFFED due to the coin being too easy. To buff it the platform had blocks removed
  • @fatizahid
    the three blocks in back on track were there because for some reason you could not delete objects until theory of everything 1 came out
  • @Poppopper5367
    RopTop really changing the details in Theory of Everything but doesn't change the one missing ground spike in base after base
  • @KFam19
    Rob was actually recently forced to update Deadlocked since the 2.201 update made it impossible. he only had to move the ground spikes down a bit though.
  • @MiserablePizza
    this is some very good editing, subscribed! Also hey gleamy :)