Bloodborne: A World Without Hope

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Published 2022-04-14
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MUSIC USED -    • Music used in - Bloodborne: A World W...  
(credits song is my own - kuueater.bandcamp.com/track/let-me-know)

never made a video like this before, so i hope you enjoy! i might make more stuff like this at some point, so stay tuned for that in the future. dudes rock ✌💀

RELEVANT ARTICLES
- blog.playstation.com/2015/05/18/the-story-behind-b…
- www.theguardian.com/technology/2015/mar/31/bloodbo…

CHAPTERS:
00:00 - Intro
03:14 - Welcome to Yharnam
05:52 - Oedon Chapel
09:09 - Grant us eyes
11:13 - Tonight, Gehrman joins the hunt...
15:04 - An unsightly beast
17:11 - This darkest of nights
19:11 - Outr

All Comments (21)
  • @ShinigamiEater
    hey guys!!!! big update: i recently launched a patreon for these exact types of videos. it's on a per-video basis since I don't normally release videos monthly, so please consider supporting me there. thanks!!! ⭐ www.patreon.com/shinigamieater
  • “Bloodborne’s musical scoring is a sea of tortured souls wailing out to signal the coming of the end” such a hard line
  • @OCMOOO
    Miyazaki said out of his "children" that BB was his favorite How many games have pulled off the "the wheel chair bound man stands up"? It was such a hype and sad experience!
  • @_Samm
    “You are no longer hunting a beast, you are duelling a seasoned killer” In a video with such amazing writing, this is the line that goes the hardest
  • @rospoho
    "Tonight, Gherman joins the hunt" is still my favorite line on all of videogames and I still get chills when I remember the first time I heard that, Bloodborne really is perfection. And I dropped the game twice before getting hooked to hit.
  • @PheonyxJay
    To sum up Ludwig’s fight the best, once that sword is drawn, that is. “You fight no longer a beast, but a man.”
  • @Garrickk100
    Regarding the ending of your video I think of this quote: "Great art disturbs the comfortable, and comforts the disturbed". This game is a true work of art.
  • @Blandy8521
    My headcannon is that Gehrman's boss music is all the previous hunters who were in the dream chanting to summon the Moon Presence
  • @tinycrimester
    it makes perfect sense to me that you would enjoy bloodborne extra hard while depressed. when i was depressed, a big thing for me was that my every day life didn't match the darkness in my mind, i felt like nobody understood what i was going through. consuming horror fiction in that state felt... validating. like my mood was appropriate for that space. it's also easier to really appreciate little things like croissants and lovely weather or a comfy chair after returning from a trip to yharnam or silent hill.
  • @Sir_Saki
    One of my favorite things about Ludwig's second half is that when he's holding the sword in front of himself, it covers the horse/beast half of his face. Giving a faint vision of the former hero's glory as he readies himself for one last true fight as a hunter.
  • @minimusminor
    This is probably the best and most convincing endorsement of Bloodborne I've ever seen. You sell the horror and tone so well. I also love how you describe it as one of those horror experiences that feels truly profane, like something awful that barely stays within the containment of its medium.
  • One thing that sets Bloodborne apart, for me, is the sense of comfort and relief I feel when I return to the Hunter's Dream and speak with the Doll. She's the only one rooting for you, cares for you, shows support in all the endings. In the Doll, there is hope, I think. Something good to return to from the horrors outside
  • I always choose the Infant Great One ending for my character since it makes the most sense after the struggles she went through. After the hunt, you can't really return to other people, you are and always will be more than human - even if you don't remember it. Also, given that our character was ill, quite possible close to death in the real world which is why they even went to Yharnam, I don't see Gehrman's mercy not really as mercy. Given I view Yharnam as some victorian era town, medicine wasn't all to great to say the last. Quite possible, in the real world the horrors and pain would only continue. And I don't really feel comfortable with having my character taking Gehrman's place, a prisoner after all these fights she took to survive. I've come to see my Bloodborne character as someone who would do anything to survive, even if it means to throw away your humanity. And while I personally wouldn't go that far, I find that really admirable. I guess, I love Bloodborne so much because it feels... honest. Yes, things are terribly bleak and you face horrors, even in your real life, but you will find ways to survive.
  • @ozghoboyd8413
    The fight with Gherman is absolutely my favorite part. Two hunters locked in combat, not out of a lust for blood, but to spare the other a horrific fate. Some thought that it was weird Gherman can kill you in this fight and you don't get the "Mercy" ending, but I think it is because... you're more determined to grant him peace than he is. You took the place of Gherman not when you killed him, but when you refused his mercy.
  • @romilrh
    I genuinely believe Ludwig regaining his humanity is one of the best cutscenes in all of gaming. I literally SCREAMED at my TV when Bloodborne's incarnation of the Moonlight Greatsword appeared. What an incredible moment
  • one million views man!!!!!!! wow!!!!! insane to have such a hugely positive reception to the first video of this format i've ever made. thank you all so much, especially those of you who shared the video around. stay strong out there hunters, and may the good blood guide your way :) edit: my 2nd video essay has been completed!!! check it out here if you're intested: https://youtu.be/lSDh-Zh5z_8
  • @thomash8408
    I think what is an often overlooked quote that perfectly summarizes bloodeborne is: “Insanity can often breed creativity, and creativity can often lead you back to sanity. But sanity is just a pit stop right back to insanity.”
  • @Penguino19
    "Even in this darkest of nights, I still see the moonlight"...I confess I shed a tear in this exact same moment, what a fucking game
  • @nyft3352
    As many other comment pointed out, the "Infant Old One" ending is the "good" but not only because you escape the shackles of the world the surrounds you but also because you ascend into a being capable of making meaningful change, you now have the power to change the world for good, keep it the way it is or make it even worse (idk how much power the moon presence has over the world and the other Old Ones but still)... so yeah, its not guaranteed that whatever you can change now is for good, but the possibility alone, the mere idea of being able to make things better is enough. I'd call it an ending about hope, hope that once your character matures as an old one they change the world or at least some of it for good. Cuz that what hope is in some sense, expecting something will go a certain way or something will happen without any way to really predict it will. Thank for coming to my TED Talk.
  • @RiSK907
    The clocktower patients in the research hall terrified me. The drip drip dripping water they speak of haunted me. As did the dark rooms they lied, tied down in the pitch darkness. A masterpiece of a game.