Gaming's Biggest Tragedy: The Rise And Fall Of Diablo 4

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Published 2023-09-21
Have you ever wondered how a beloved game franchise like Diablo 4 could go from a record-breaking success to complete disappointment in such a short time? Join us today as we take an in-depth look at the Complete timeline of Diablo 4 and explore the incredible rise and fall of one of gaming's most Incredible game launches of all time! From pre-release anticipation to post-release despair, find out what happened to this fan favorite and how much it will take to fix it. Don't miss this entertaining exploration into the biggest gaming disappointment of our time.
#gaming #diablo4 #documentary



Article on player count : www.charlieintel.com/diablo/is-diablo-4-dead-playe…

Washington Post Article : www.washingtonpost.com/video-games/2022/12/08/diab…

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00:00 - The Story
01:14 - The Beginning Of It All
05:02 - The Dark Times
08:30 - The Dark Times
13:14 - Big Money & Big Promises
19:45 - The Launch
28:59 - Is There Still Hope?

All Comments (21)
  • @Suhrvivor
    Fun fact: Right now there's more people watching videos about Diablo IV dying than people actually playing Diablo IV.
  • @aas55
    During my childhood Blizzard couldn’t get it wrong. As an adult, they can’t get it right.
  • @MoralsInSongs
    The advertising was insane, i live in a village with 2 bus stops and they both had diablo 4 adverts on them
  • @Tuesdayb2008
    A great example of how companies don’t listen to the feedback from their player base and implement what they think we want.
  • @doktorarkham1439
    I do not know how anyone can be surprised by this after watching Blizzard for the past 10 years.
  • @YTartschool
    The main problem with this game was that end game really made you feel like you were wasting your life playing it. Most games are pretty good at masking this, Diablo 4 featured it.
  • @AndyNguyen211
    I dont know, I tend to avoid full price games that contain words like "seasons" or "market"
  • @K_FI_L_Y_P_S_O
    This absolutely warms my heart to see Blizzard struggle, especially financially. They 100% brought this on themselves so I have less than zero sympathy for them.
  • @safebet5841
    Blizzard is the best example that greed consumes the brain. A company that was known for innovative and exciting games and fan service now feels like it’s made up of people who have no interest in fans but only see dollars in their eyes. It’s a pity, but the downfall was initiated at the latest with the acquisition by Activision. R.I.P Blizzard.
  • It’s free for a week on Steam right now. I’ve played a few hours and I’m wondering when it will start to get fun. It’s a shame nobody told them how important it was to hire an amazing foley artist. One of the best parts of Diablo, that helped to keep me playing, was the incredibly detailed and disturbing sound effects. Who else remembers the first time they heard the sound of their axe splitting open the skull of a Fallen? Like a watermelon splitting open and splattering its contents onto the pavement.
  • @brendonzhang151
    It’s the result when sales people and accountants make the call, when the goal is to maximize profit rather than to optimize player experience, when the dedicated and passionate employees being replaced with people who just want a job, and when players keep supporting such greed.
  • @brentwarwick
    Diablo3 item description: "Increase your damage by 5% for each ally within 30 yards." Diablo4 item description: "Increase your non-physical damage by 0.3% every time you spend 5 energy on a core skill while standing in a pool of blood when surrounded by at least 5 undead within 15 yards when your health is below 50% and "Reign of the Pointless Skill" has less than 4 seconds left on cooldown. This skill stacks up to 12 times but all stacks will drop if you fall asleep while playing and your wife hits you with the "Baseball Bat of the Gullible Idiot" for wasting your money on this tripe.
  • @kirara2516
    That phrase, "Do you guys not have phones?!" Will forever go down in infamy.
  • @empjaio
    The main campaign was good and fun with nice graphics and the cinematics and characters were great also. The late game was boring and a chore to try to follow the limited events happening randomly, only to get useless loot. The dungeons were all built on the same mode - find the keys to open the door - to kill 2 elites - to kill a boss. Then seasons happen and there was no way on earth I will lvl up a new character for a few gameplay changes that will only last a couple of months. To me it was the same feeling I've had in D3, nice to try it for a while but I don't get why people tryhard to find some interest in it after that...I won't get back to that game since they won't change all those points and honestly I feel I'm tired of Blizzard games in general, there are way better games to play with...
  • @randy5606
    I feel like a lot of the issues I had with it were flow issues. Like if you get a legendary instead of getting an item that gets used up on the next use it should be like an unlock you can use as much as you want plus it would cut down on item storage issues. The gameplay of it was very lackluster and they didn't keep the focus the story needed.
  • @Dave-um7mw
    "No game in history has gone from 7 million down to less than 40k in a few months." Blizzard sets yet another record!
  • Blizzard didn't shoot themselves in the foot, they shot themselves in the face... and somehow reloaded the metaphorical double barrel and shot themselves again. It's wild how far they fell
  • @Saerilia
    Did you forget to mention the nerf to fun in other ways other than how fast you could level up? What about some of the later struggling classes before the season even got released, like Sorcerers getting blown up instantly, and the fix that came out was a nerf to all defence and cooldown reduction.
  • @po3s_kyro947
    I remember all my friends that spent the money on this game, fighting tooth and nail about how it "Wasnt already dying already" or "wasnt going to die at all".. dont think ive heard a word from them about this game since probably 2 weeks after the launch😭🤣