Would an "Operation Health" for Dead by Daylight Work?

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Published 2024-05-02

All Comments (21)
  • @cbuck1669
    "after talking to some people on twitter i actually did change my mind..." scott i think you're the first person to ever say that sentence
  • @FisOffline
    Another point for "Operation Health" is that there's no reason the art team couldn't make some cosmetics in the meantime, if anything, not working on new killer/survivor/map art would free up talent for skins and whatnot
  • Picture This: It's 2028, DbD has a 96% of Steam, it hasn't dipped below 100k active players in over 6 months, and Huntress is in the next Super Smash Bros Title and Fortnite Season 69, Darth Vader has been announced as the next killer, and they're selling Trickster flavored energy drinks
  • @VII002
    Keep in mind, an operation health would also result with perk balance, killer reworks etc. So while we won’t have any “new” content, there will still be stuff to play for the hardcore while also being a better experience for the casuals in the future.
  • @arcarc2663
    Since the Nic Cage patch, BHVR has touched a grand total of five survivor perks. FIVE. That's approximately a single perk, once every two months. Two nerfs. Two buffs. One rework to a garbage perk that stayed garbage. Whether or not you think survivor perks overall nerfed, buffed, or what, they apparently aren't even interested in making even the tiniest, MOST SCANT number tweaks for the last TEN MONTHS. To say nothing of breaking the entire game over and over. Whatever the hell their priorities are at the moment, they're completely insane.
  • IMO DBD needs a For Honor style operation health. In the second year of FH, they didn’t release new characters for 3 seasons straight. Instead each season focused on revamping the core mechanics and systems of the game, and reworking characters. These reworks where substantial as well, and where getting as much hype as a new character. They weren’t just number tweeks, they were getting new movesets. Then after the 3 seasons were done, they dropped Marching Fire. One of the greatest updates to for honor, adding the Wu Lin faction of characters and the new breach mode.
  • @phillipw6374
    We've legit just gone in a circle. I remember pitches like this years ago.
  • @bubbajoe117
    Watching Nemesis hit the griddy on survivors mid chase would be a pressure release valve like you wouldn’t believe
  • At this point, I don't even think the community cares if it works We just want them to even remotely consider doing it Plus, if they succeed, the game becomes it's best version of itself If it fails, let's be honest, we all know this game will never lose its entire playerbase, so it wouldn't matter
  • @lorenzo1425
    Bro they tried to change the twins swap speed and accidentally added epilepsy mode, it would take like four operation healths in a row to get the game in a functional state
  • @ConnorC2023
    Depends on if it actually does end up like how Operation Health was for Siege, which was a catastrophe at the time. But for long term, might actually work out well. But then again it’s BHVR, we gave them 3 years to rework twins and look what we got.
  • @SomeFrenchDude
    The fact that this game is still alive while being this fucking horrendous is incredible.
  • @panzeratom695
    An operation health would be the perfect thing to bring DBD back to being my main game. I dont really get too hyped for new chapters anyway, so having a period where I can readjust to the content already there as well as perk/character/map/mechanic refreshes would be great. I dont know if it would be sustainable for their business model or the majority of players though. I imagine the bulk of their customer base plays for a bit whenever a chapter releases and then slowly peters out.
  • @calasay2688
    Ah yes, the annual reminder of operation styptic agent from like 2018
  • Yes! For the love of Christ. Any player with an attention span greater than a shaken Etch-A-Sketch would realize taking a break from content would be the best thing for the game.
  • @Goose683
    Perfect opportunity for an operation health is when Shadow of the Erdtree comes out. Everyone and their mums will be playing that so that would give them a few months to get something rolling
  • @shadowdeath3050
    6:03 I have been saying this shit for YEARS since I started playing this game. If BHVR made unique moris for every killer like how Ubisoft makes unique executions for their heroes in For Honor this game can have more options to spend iridescent shards or bloodpoints on. The moris bring out so much personality in every killer and you’d think if they’re a killer surely they’d know how to get creative with their kills, murdering survivors in different ways and what not. The fact that this isn’t already in the game when they’ve had years to do this opportunity is ridiculous to me. Good video as always and hope you are doing well Scott. I’m just glad I’m not the only one who thinks about this idea for the game often.
  • If they actually buffed a bunch of shitty perks, rework or at least touch up some of the weaker killers (like Myers and Freddy), make some core changes to make the game better/more interesting, and make some overall good balance changes, I'd gladly trade a new killer and some perks for it. The buffed perks would add far more value to the perk pool than a new chapter, the buffed/reworked killers would add far more value to the killer roster than just one new killer (unless they are fuckin awesome), and making core changes big or small would be far more interesting than some new content just added to what we already got. But, that's assuming they actually do all of that. Based on the gigabotched twins dework and Myers still not having jack shit even though they said they were looking at him forever ago, I would rather take my gamble with the 6 perks and a killer
  • @kidninja8331
    See Scott, in regards to BHVR making new animations, that would simply be too confusing for new players!