The Dark Side of Science: The Bobo Doll Experiment 1963 (Short Documentary)

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Published 2021-09-11
#Videogame #History #Science

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The Bobo doll experiment is the name for a series of experiments performed by psychologist Albert Bandura to test his social learning theory.

Between 1961 and 1963, he studied the behaviour of children after they watched an adult model act aggressively towards a Bobo the clown doll.

The most famous version of the experiment measured the children's behaviour after seeing an adult model rewarded, punished, or experience no consequence for physically attacking the Bobo doll.

The results of the experiment would be used as the justification of the anti video game movement of the 1980 and 1990s.

The study was considered controversial but not as bad as the Baby Albert study.

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Sources:

library.nhsggc.org.uk/media/222814/Paper%201%206th…

psychyogi.org/bandura-1961/

   • Video  

By [email protected] - Albert Bandura, CC BY-SA 4.0, commons.wikimedia.org/w/index.php?curid=35957534

All Comments (21)
  • @lilithwills812
    "These children are obviously aggressive because they hit a toy that was literally designed to be hit."
  • @herculean616
    Imagine playing Minecraft and then suddenly getting the urge to build a house IRL.
  • @holloweyes6486
    The way I see it is some scientists left some kids in a room with a toy that is made for being beat up and thought it was weird when the kids started beating it up. What else did they expect
  • @bibitch
    They were basically telling the kids, "This is how you're supposed to play with this toy" and the kids went, "Okay".
  • @GoatTheGoat
    Such an obviously flawed study. The whole point of the Bobo toy is to punch it. The fact that the experimental subjects did so, is not a sign of learned aggression. It is a sign of learned, "playing with a toy as it was designed to be played with."
  • @XradicalD
    (kid punches the one toy meant to be punched) Researcher: Damn kid, that's fucked up.
  • "We put kids in the same room as a terrifying hell clown toy and the kids started beating on it, our top researchers are STILL trying to figure it out"
  • Honestly, the bobo doll just took all those kids stress and anger in a fairly healthy manner. It might actually be good to have one for my kids so im thinking of getting one or something similar now lol
  • @XeresKyle
    1960's be like: Media and adult aggression may lead to children imitating the aggression. Also 1960's: Has the most realistic toy guns I've ever seen.
  • @Qwnntm
    Imagine you get a 78 on a test and you come home and your dad says “neutral job Billy!”
  • @emberhermin52
    Children: punch a punching bag Adults: such horrible violence
  • @DCodedCrusader
    Scientist: Here's a toy meant to be punched. Kid: * punches toy * Scientist: H O W D A R E Y O U ? !
  • Scientists in the 60s: "Here is a toy hammer and a puppet ment to be punched" Kid:*uses hammer against puppet* Scientist 'surprised Pikachu face'
  • @ssharkbait
    I’m a full grown adult who is literally afraid of confrontation, but I would 100 percent swing on Bobo without hesitation. I think the kids are just fine.
  • I still remember the moral outrage over violent games. I was also young enough to be questioned by a school psychologist due to being a fan of military and fighting games. It wasn't until last year that I learned the ESRB was created by the industry itself to save its own butt. Norm over at video game historian has a thorough documentary on its creation if you're interested.
  • I had two degrees in psychology, but some of the fundamental cases or experiments were just unethical torture (the Stanford “prison” experiment) and/or incorrect reporting (the Kitty Genovese murder as an example for “the bystander effect“).
  • @JoanWhack
    Can we also take into consideration that the Bobo doll is a toy and doesn't in any way indicate if children would behave the same way to a living, breathing, being? Kids can tell the difference between what is able to go "ow", and what isn't.
  • @SM-zw3on
    This toy was designed to be hit. When hit, it comes back after going down. That in it self is fascinating enough for anyone to keep doing that. In my opinion, it’s not aggression. They are just playing.
  • I like the duality of "playing violent video games and seeing violent media is turning our children violent" while simultaneously showing increasingly graphic and horrific things on the news