Marble Madness 2 arcade 3 player 60fps

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Published 2022-05-27
Best viewed in 60 fps. I'm player 1 (blue), MrMario is player 2 (red) and Mark is player 3 (green). youtube.com/user/MrMariobros222/
This game is also known as Marble Man: Marble Madness II. Note that one extra try on the final stage was cut from the video. The number of tries on the final stage was set to 5, instead of the default 2.
Title 00:00
Practice 00:08
Sandbox 1:17
Icebox 2:06
Astral 2:48
Highrise 4:29
Oasis 5:29
North Pole 6:15
Sunburst 7:29
Wacky 9:20
Deep Sea 11:12
Weird Walls 12:18
Silly 13:46
King of the Mountain 15:54
Attract Mode 23:15

All Comments (21)
  • @wbl_unlimited
    Giving them faces and voices was a horrible mistake.
  • @ExtremeWreck
    Nice to see this game now preserved. Doesn't look too bad, though I think the voices could've been cut for a single announcer that could've sounded like Cam Clarke's deep voice.
  • @ryan2t4
    The reason Marble Madness II cancelled, because early 90s, is hype for fighting game genre.
  • @R00K07
    This is one of those games that's so Blast Processed you can feel the music behind your eyeballs for every low note.
  • @dickoon
    I thought I'd never get to see this in full, so thank you very much for sharing - and, indeed, for your very long history of contributions in the field. The ingredients are all there, but somehow this feels like a confusing mess and doesn't seem to have the charm of the original, and I'm not quite sure why.
  • @invisisolation
    I initially didn't think very highly of the level design. I think it's not great in singleplayer, but multiplayer? That's a totally different story!
  • @cutieincosplay
    I love the creepy how some of the music is creepy just like the first one! 💙
  • @Rothron
    Seems like they focused too much on the "Madness" aspect. These levels look like they were handcrafted from tiles rather than ray-traced and then the tiles created from that, like in the original. As a consequence the levels lack the coherence of the original's.
  • @SlappyHappy2000
    How'd you get the sampled sounds to be so loud? They always seem quiet when I play on MAME
  • @miketate3445
    That's the most FM synth that anything has ever FM synthed.
  • @DaveWalls
    All kinds of awesome. What happened at 17:21, with the disappearing red ball, but time is still running?
  • MM 1 was cool for the sounds and the graphics. There was nothing like it at the time. You would play it just to experience it even if you got no where near the finish. It was like you were playing something from the future. Sadly, MM 2 looks like an tacky over-caffeinated mess with none of the appeal of the original. Very interesting to see it at last though.
  • It's too bad that the green marble player didn't try too hard, even though it was difficult to handle.
  • @mdot_carta
    omg never knew this existed and you dont mention defeqoneko
  • @VideoSmarts1
    Wonder if they’ll ever do a release by Arcade 1Up