Final Fantasy Adventure for Game Boy - A Review | hungrygoriya

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Published 2024-05-03
Final Fantasy Adventure for the Game Boy is one of the best action RPGs on the handheld that I've played so far. Its story and characters are memorable, and even though it has some soft locking potential, the game's still a treat to play from start to finish. Just make sure you take advantage of the second save slot. It's definitely worth a playthrough if you enjoy a sword-swinging good time. 🍖

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#retrogaming #finalfantasyadventure #gameboy

All Comments (21)
  • This is one I wish I had when I first had my Game Boy. Fortunately I too have picked it up and did a good play through. It was actually kind of neat seeing all the sprites that I only knew from the sequel over on the SNES! Definitely worth a play though if you like the later games. I can’t believe I use to be able to play on that small lightless screen! For anyone who wants to play the series without needing an elaborate set up then all you need is a Switch! It’s called “Collection of Mana” and it has the first three games all in one! There is also the “Secret of Mana Remake” out there, but I prefer the original on Collections. If you want to play more after that then a rerelease of the PS1 title “Legends of Mana” is available, and a great remake of the third game “Trials of Mana” bringing the series into 3D! Guess I’ll quit my plug 😂 as you can see I am a huge Mana fan!
  • I got this game when I was 9 and remember every thing about it even 300 years later
  • @wesleyoldham4222
    4:20 You can't shove townspeople out of the way, but you can knock them back by attacking them. If you hit them enough times they will perish, still saying their usual text. They respawn if you go offscreen and come back. Me: Hits villager 20 times with a sword Villager: explodes "Hello, young man! Welcome to Topple!"
  • @TrampusSims
    When the Game Boy first came out and everyone at school was saying "Its such a downgrade from the NES" "There won't be able to do a big game like Zelda" Then this came along and everyone stopped saying that. I loaned this game out to sooooo many of my friends lol. After this came out we all realized that a Zelda game was possible and not long after Link's Awakening came along. This game holds a special place in my heart for giving me hope that the Game Boy could be just as fulfilling as the NES in my hand. And yes...that soundtrack is still burned into my brain more than 30 years down the road.
  • @nickm4779
    I remember getting this game for Easter in 1992 when I was 14 years old. I love this game and its playthrough, it was the closest thing to Zelda I had played that made me feel like it was an expansion of what that could have been. I swear if I go digging through my old artwork from when I was a kid I can find the hand-drawn maps I made of the dungeons including the corners where the maddocks could break through the wall and into another room. Thanks for the awesome video!
  • @estefencosta1835
    I snorted at the angry faced He-Man popping up looking like he was passing an especially difficult stool.
  • @xfreakerx1
    I remember being stuck at the palm trees 8 clue for days until a friend on the school bus told me the solution, ah those pre-internet days!
  • Ah, trapped by a villager in a town. No classic RPG experience is complete without this moment. I remember watching your stream with the palm tree puzzle. Thought we were going to stay there forever. 😅 Personally I like the idea of a poison effect that deals deadly damage. One of my pet peeves in video games in general is negative status effects that can just be ignored. Like when your character is "blind" but still consistently hits the enemy.
  • @kyledurham4478
    Your complaint about chatty townspeople perfectly mirrors my own feelings about encountering real life humans.
  • I beat this game for the first time last year on the Collection of Mana and I'm already nostalgic for the soundtrack. The biggest mistake I made was naming my Boy "Girl" and my Girl "Boy."
  • @yaosio
    This game was remade twice. First as Sword of Mana on the GBA and then again as a top down 3D game called Adventures Of Mana. Sword Of Mana is like a reimagining of the game while Adventures Of Mana stays much closer to the original. I got softlocked in the last dungeon of the game! I ran out of keys.
  • @Deniki666
    I can't express how happy I am to see you review this game. This was one of the first games I ever beat as a child! I still have my original childhood cartridge and I managed to transfer the save to my computer with a dumper. Forever made me a fan of the mana series. The opening theme song has lived rent free in my head for 33 years, I hummed it to my children as a lullaby.
  • @bunnybreaker
    This was the first game I played that hit me in the feels and made me realise games could be more than just fun. In the UK it's just called 'Mystic Quest' so I had no idea it had anything to do with Final Fantasy until many years after first playing it.
  • @GhostBongo
    Good god I got Final Fantasy Adventure when I was 7 with a handful of other games that were super discounted at K Mart. It was Mega Man Xtreme, Final Fantasy Adventure, and Dragon Warrior 2 Tara's Adventure. This was such a great review, and damn that music is still timeless.
  • @thecrazycapn
    I also just played this game recently! Thanks for the timely review!
  • @Wizthefurbo
    Let’s gooooooooooooooo new hungry goriya video!!!!!!!!
  • @sneakyskunk1
    This game had so many great moments. A gladiator turned hero, a brother playing music in memory of someone he lost, a brave automaton sinking into the depths after saving someone important, it really had it all. That is to say nothing at all of the amazing score of an adventure that more people should really have. Secret of Mana came close, but FFA still laps it easily. It did so much so easily. The folks at Square at that time just understood how to make games.
  • This was my favorite long road trip game as a kid. Whenever I had to sit in the back of a car crossing multiple state lines and then spend several nights in a hotel room, Tetris just wouldn't cut it. I actually tried that again when I went on vacation not that long ago because I was feeling nostalgic and I had forgotten both how long this game is and how difficult it is to see the screen in any kind of shifting lighting on the classic Game Boy because it wasn't backlit. Getting home and finishing it on Super Game Boy was much easier on my eyes at my age.