Guide to the *POKEMON* Art Style

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Published 2023-10-07
Wanna learn the art style of Pokemon?
Learn the basics of the Ken Sugimori Watercolor style, the Old School Anime style, and the Modern style: Only on Art Stylist.

Program Used: Clip Studio Paint
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Table of Contents

0:00 - Intro
0:18 - Challenge
0:39 - First Art Style
1:20 - Linework
2:14 - Color
2:36 - Shading
3:33 - New Scans
4:11 - Second Art Style
4:55 - Linework
5:21 - Selective Outline
5:49 - Color & Shading
6:11 - Style vs. Design
6:44 - Design (Face)
8:06 - Filters
8:23 - Anime Effect
9:15 - Third Art Style
9:49 - Linework
10:18 - Color
10:37 - Shading
10:56 - Drop Shadow
11:13 - Contour Stroke
11:42 - Highlights
12:19 - Timelapses

#nintendo #pokemon #artstyle

All Comments (21)
  • @artstylist
    I heard you loud and clear: The SFX will be toned way down for the next video. No need to worry!
  • @dannmcdan2185
    This is a good video and tutorial but bro please you dont need to add the woosh sound effect EVERY time something moves. Its like listening to Johnny Test with the whip crack sound effect. Its driving me crazy
  • @Greeen_
    The trainer growing older and the Pokemon upgrading with every style is such a creative idea! I would really love to see a Sonic video next, covering the classic style like in Sonic 1, 2 and 3, the adventure style made by Yuji Uekawa in Sonic Adventure 1 and 2, and the Riders style used in the animations for Sonic Riders.
  • @KaiCyreus
    i can barely believe how well-put-together this video is never seen such a concise, perfectly paced tutorial video, ever
  • @MonoverseStudios
    Hi, I’m an artist that HATES drawing tutorials but loves to experiment in many art styles. I got recommended this and it’s EXACTLY what I need. I can handle body types and have a rough idea of facial features, it was just specifically the art style itself and showing which brushes work, which don’t, etc., and not that many people focus on specifically, it’s always bothered me. So I thank you so much for this, I while I mainly was focusing on the modern, learning, the other styles is a nice addition
  • @fmcneill
    This is the BEST art analysis video I've ever seen. You nailed the 3 most iconic Pokémon styles and also give us tips to do it our owns. Truly amazing!! Keep the good work. Maybe the next time could be Zelda's art style? ❤️🙌🏻
  • @artstylist
    The next art style has been decided, but suggest some more styles for future videos!
  • @calwakerz
    Nice vid. The modern style is a bit off to be honest, as someone that has deeply studied it in order to replicate it, I can tell that some concepts are nicely explained but not necessarily on spot with the actual design choices the official artist made. You're missing textures, secondary highlights and material highlights, like, the light reflects differently depending on the Pokémon or character fur/skin/clothes. Also there are secondary shadows and border highlights as well running next to the main lineart... in general a good approach, very simplified which is nice as an introduction to the style. Great job!
  • @Slimeade
    Great video! I have a few tips for the modern style that I'm gonna drop here because there's a few different techniques that can actually help making it more convincing: - If you don't have your brush setting set up like this already, taper the lines, this helps with areas like the nose, gaps between fingers, corners of eyelids, etc etc - When shading, Ken Sugimori actually uses a dark blue on a clipping mask layer on a low opacity. It's noticeable a lot more in some of his more recent works. There's actually a video of Sugimori drawing new art of Pulseman in real time on Youtube, it's also fully subtitled too - There's many ways of doing the contour stroke. You can either do the shading on another layer with 100% opacity and then erase with a much lower opacity to get the effect, or build up on the shading to get a similar effect - The contour stroke itself doesn't have to be clean, it often fluctuates slightly in official art - In some artworks, contour strokes for highlights are actually somewhat hexagonal, this is noticeable in the official art for the modern official art for Hoppip and Conkeldurr, as examples - Outlines are typically black or very dark blue, with a few exceptions, Pokémon with 'gelatinous' or 'non solid' bodies, like Solosis, Palossand and Alcremie have coloured outlines. On that same note, all Gigantamax Pokémon have a pinkish-red outline, and all future Paradox Pokémon also use a similar technique with their glowing sections
  • @Syiepherze
    One thing to keep in mind for the humans is that other artists are brought on to illustrate the key art for characters, e.g. Yusuke Ohmura for Gens 5, 6 and a few from SwSh; and the illustrator Take for the Aether Foundation, Galar Gym Leaders, PLA's Adaman & Irida, and SV's Perrin. So you can change up your style a bit from time to time if you want to! But the coloring should still remain somewhat consistent ig
  • @jeffdlr3056
    I usually hate tutorial videos because they are usually long and "drawn" out, but the way you did this video is masterful. the way you present the information is the way I usually think as I draw. I typically learn different styles by studying and reverse engineering the art and everything you said in this video is what I've learned by studying Ken Sugimori's art.
  • @DanielNubeDN
    I love how the modern Pokemon style feels like a fusion of the other styles
  • @EyeDonutz
    even as someone who may not draw in this particular style often, the conciseness yet plethora of information is really cool. so many little things i dont normally think about in terms of art thats making me understand it more. i highly encourage you to keep making more videos like these and am excited to see how far your teachings can go!
  • @BookshelfJunk
    I've wanted to draw in the Pokemon artstyle ever since I was little, and this tutorial can finally make that dream come true! Absolutely amazing info here, loved it!
  • @Nixhil7
    This is perhaps the best tutorial I’ve ever seen. Easy to follow, very in depth, and fantastic results. Kudos! Great video!
  • @KremBotop
    When seeing the reference official art it definitely shows how the artstyle evolution didn't happen overnight. The gen 3 art still kept some of the watercolor shading and eye shape to an extent, and the modern style was eventually refined between gens 4 and 5. Meanwhile the anime style remained true to the original until gen 4, then tweaked / modernized aspects of it during gens 5 and 6, had that drastic detour in gen 7 and finally settled with a close take of the modern game artstyle in gen 8. And funny how the new retro art scans came just as the video was in production. It added an extra layer of information and left it more up to date. Not sure what can I request for a future video, but since you mentioned how most retro anime artstyles are similar color and linework wise yet differentiate one another via shapes / character designs, I think seeing more classic anime artstyles covered in this series (like that little example of Sailor Moon that was shown) should be interesting. Nicely done!
  • @katharsis101-
    This is INSANELY good. I hope it blows up like the mario one so we get more of these for other games/anime! Absolutely incredible
  • @gyroc1_
    This activates my rant about how "my art style" is a poor excuse that really means "I don't want to change, but I want the compliments for my work anyways" You seem to have a really detailed understanding of what exactly goes into an art style, intended or not. These videos are only scratching the surface, but is still a lot about what tiny choices go into making a consistent art style for publish, let alone "YOUR" art style! Even though I'm not right in the head at the moment, You have earned my sub.
  • @lilkirby7663
    You really got me taking notes out here man, I really appreciate you sharing how you did that old school effect. The Last Airbender/My Adventures with Superman's style would be pretty cool for a future vid 🔥