Stranglethorn Vale and Zul'Gurub - Music & Ambience - World of Warcraft
955,731
Published 2016-01-30
©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
All Comments (20)
-
The Vietnam of WoW
-
It's missing the sound of your character dying to stealthed rogues.
-
All the sudden PvP.... All the ganking.... This... This wasn't a leveling zone... this was a war zone.
-
Fun fact: Using Arcane Explosion ANYWHERE in STV will result with de-stealthing at least 4 Rogues.
-
If you take away the pressure to level as fast as you can, listen to the music and take the time to read the quests WoW is very beautiful.
-
Night elf enters the zone "HMPH-AAAAAAAAAAAAH!"
-
main theme for a true ganker in wow
-
In my humble opinion, this is the magnum opus of WoW zones. Everything about this zone was just nailed. Excellent quest structure, excellent aesthetic (dangerous jungle filled with predatory animals and murderous trolls?), and it was the first zone that really allowed full fledged PvP engagement. Grom'gol felt like a refuge, and Booty Bay was just this perfect lawless Tortuga-esque vibrant shanty town. Okay, gonna go fire up classic and run around.
-
3:16 "Time is money, friend."
-
Was expecting a 1-hour loop of "Fortunate Son."
-
Entering stealth
-
I guess 14 people never found all the pages ;)
-
does anyone else find this extremely relaxing and also great for studying/reading? i have a lot of nostalgia with this sound track
-
* applying crippling poison *
-
Good morning Vietnam!
-
>See level ?? horde >Instantly Shadowmeld >Stand there for 3 hours >Hearth and go quest in Desolace Yeah screw this place.
-
When every single tree had an Undead Rogue behind it, waiting for an opportunity to gank lowbies questing.
-
Stranglethorn was like a WoW character rite of passage, it always felt like I was shipping out to dangerous places where there wasn't a horde town or city around the next corner to take a break at. Instead around every corner there were angry trolls, deadly mobs and lots of monkeys either scratching their armpits in a tree or walking around with swords and fireballs.
-
Aaah...the constant running from the graveyard back to your corpse.