From 'Steam Workshop' to 'Substance Painter'

Published 2021-05-09

All Comments (3)
  • @Noxtorious
    Import export models: -Download the pack (steamworkshopdownloader.io) -use Crowbar extractor, decompile mdl files, to smd. -Blender, import -> Source Engine -> smd file - Export to fbx file. Extract textures and normal maps -VtfEdit -open file -> body.cs -> export to PNG -open file -> body.nm -> export to PNG
  • @Noxtorious
    I am aware of the low quality video. Something that youtube messed up. Tried re-uploading, but apparently youtube wants it to be this way.