Imperial Guard (Bricky) VS T'au (Dameki) | LIVE Battle Report Warhammer 40K 10th Edition

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Published 2023-09-09

All Comments (21)
  • @stevenwest1873
    Luv me Bricky. Luv me Dameki. Luv me Dice Check. Simple ‘as
  • Bricky almost had a fully painted army, and then he just had to bring an unpainted Lord Solar.
  • @calebolds9609
    I enjoy how much Dicecheck can feel like just a normal game you'd see at a gameshop, I think it better sets expectations for new players imo. "My model is unpainted, eat my ass" is pretty common "X looks like Y, dont worry about it" might genuinely be one of the most common things you'll hear, this time thats not a joke thats just the reality of 40k
  • @warriorpanda100
    Bricky's hunter killer missiles do ABSOLUTLY NOTHING is the most relatable thing I've ever seen as a Guard player myself. Even the two that got through were both saved on sixes of course lol!
  • @RunAzazelRun
    For Dameki or any other Tau players. I was running my Breachers the exact same way. Cadre, 2 gun drones, guardian drone, markerlight drone. But someone just pointed out to me that breachers have the markerlight keyword already and the gun drone has assault key word meaning they are eligible to shoot even after advancing. So you literally get 0 benefit from the markerlight drone and can swap it out for another gun drone. Just a weird thing to point out to me, hope it helps someone!
  • @KiwiTheIguana
    Has Bricky's Primaris Psyker ever died to anything other than self-inflicted brain blast?
  • @pierreghezzi7738
    Hey guys nice vid :) Dunno if you are using the new rules if so Dameki fudged up a few things : - Cannot guide after shooting because with the new dataslate it specifies that shooting renders you ineligible to shoot (page 5 of the commentary rules) - Breachers reroll wounds if targeting units on objectives Does not change the fact that it was a blast to watch tho!!!
  • @legoupil1819
    Production value is getting there, and it's absolutely great to see! Ngl some episodes have been rough, but this one was very clean, sounded nice and looked nice. Keep up the great work! Edit : a quick recap of what happened in movement phase would be nice
  • @Gridia444
    Everyone on hear whining about Dameki and the rules changes.. Guys. This was filmed 2 weeks ago. Get a grip.
  • @FantasticMrFrog
    T'au is way too reliant on alpha strike to put 2/3rd of your army off the board for so long. Add to that going second and it was basically feeding one little bite of cannon fodder after another to a full 2000 pts guard army
  • @bweezybeech
    Hey guys I just wanna let you know it's really hard to keep track of where units are and what the boardstate is when I watch these videos. Maybe it would help if you pointed out where everything was after deployment
  • @rmgaminguk7079
    Fun battle report played in the right spirit.. The new rules commentary that came out with the balance dataslate (probably after you filmed this battle report) has ended the chain observing. If you have ranged weapons you are not eligible to shoot till your next turn once you shoot. Tau was forgetting that breachers (including the joined cadre fireblade) reroll to wound against a target on an objective. Would have meant the guard infantry in the middle would have died a turn earlier, but it wouldn't have made much of a difference to the game.
  • @CoronelPanic
    The reason you can't daisy chain FTGG is that both units (the one you're shooting with and the one spotting for it) has to be eligible to shoot. If the spotter has already been guided that means it has already shot, and so it can't also be a spotter.
  • @noblereflex8332
    Thanks for the camerawork, Chris! And for volunteering your time!