MUSIC DIRECTOR REACTS | Noosphere | Adeptus Mechanicus Combat Music

Published 2023-08-16
I had NO CLUE Warhammer went hard like this! 👀
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🔸 View the original video here:    • Noosphere | Adeptus Mechanicus Combat...  

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All Comments (21)
  • @Rocinante2300
    From the moment I understood the weakness of my flesh, it disgusted me.
  • @DevideNull
    4:20 Probably because in 40k...things like cathedral can WALK ? You don't go to church. The church come to you.
  • @ibysdagon4659
    Hard to explain warhammer stuff but in a nutshell, imagine a galaxy that has been in a constant state of war for 10,000 years. Now imagine there is a cult that worships technology. This is kind of their church music. I think in context of the game though it was a battle track. So digitized church music for cyborg preist fighting Egyptian terminator robots. I swear that makes more sense in the lore.
  • @PrimeSniper7
    Fun fact: the composer, Guillaume David, sampled revving engines and a cathedral's pipe organ to use in the soundtrack. The Adeptus Mechanicus is a religious cult of engineers from Mars that makes up a part of the Imperium of Man, a feudal theocratic oligarchy that encompasses the majority of humanity in the grim, dark future of Warhammer 40,000. With the decline of humanity's technological knowledge and the subsequent rise of superstition and ignorance, the Imperium relies on the Mechanicus to produce and maintain their computers, battle tanks, and most other forms of technology. They worship the Omnissiah, the god of machines, and believe that every machine has a spirit inside that must be appeased with rituals. Many members of the Mechanicus devote their entire bodies to the Omnissiah, replacing flesh with mechanical prosthetics to become closer to their god. The Noosphere is like an intranet for Mechanicus tech priests, any whose bodies are sufficiently upgraded can access it to share information wirelessly.
  • @Mr.Praetor
    The Noosphere is basically the Space-Wifi connection between all these half-robot/half human warriors. In the game, the song and the Noospshere it represents is your tactical pause screen to take in all the data of battle. So this sort of distant, haunting cathedral sound is meant to be ambient while you look over the battlefield and plan you moves. Fun context for a wild song!
  • @Crytica.
    This whole OST is absolutely top tier. I kinda wish he would do a stream where he goes from start to finish because it's that good
  • @korosaki13
    Context: Battle prayer of half-machine-men fighting against soulless-machine that were once made of flesh.
  • @BulletWilliam
    Uh oh Warhammer 40k rabbit hole incoming hehe. The Adaptus Mechanicus are a faction of cyborgs basically. They are part of a cult that believe in the Omnissia or Machine God also know as the Emperor of Mankind. They believe every mechanical thing has a machine spirt and that praying to the Omnissia, waving incense, using anointed holy oils and chants will make it work. Thing is doing so usually does actually work lol.
  • @BryantVonMiller
    Its fun how he points out the booming blasts of the organ music at 3:21 And the fact one faction within the Imperium, the sisters of battle. Use a pipe organ as both a functional musical instrument playing holy music. But as a functional APC with missle launchers out the pipes. Shits wild in 40k and I'm all for it
  • @CommissarMitch
    So fun fact about this soundtrack: It was the persons first soundtrack, and that pipe organ is a real one.
  • @Turai12
    "It's gonna build into something ridiculous." I mean... It's warhammer.
  • @Kurbling
    The recent 40k games really have stellar osts! Aside from this game, Darktide really has a lot of outstanding pieces like Imperial Advance (love that synth brass), Immortal Imperium (just great choir progression), and of course Disposal Unit: Imperium Mix (does some really interesting thing with vocals). Really anything Jesper Kyd has touched on Vermintide/Darktide is really fun and unique and an easy recommend!
  • @OniGanon
    :O He pronounced noosphere correctly. You're one of the best music reaction channels I've heard in terms of actually providing musical commentary. Great stuff.
  • @connorboyle2585
    Someone put the Mechanicus soundtrack on the steam workshop as extra tracks for Stellaris a while back and I couldn't be happier. These tracks are good on their own but in the right atmosphere they get 1000x better.
  • @theKonfusion
    this game doesnt have large battlefields & war like the picture from youtube. it's basically exploring ancient Alien ruins & temples, unhearthing the mysteries & the enemies within.
  • @Sinewmire
    Ave Imperstor, Ave Deus Mechanicus! For me, this is the sound of your tech-priest commanders pondering their high-tech hololith screens and information overlays, and then, the male voice is the joyful voices of assent from the cybernetic Skitarii warriors, and the crescendoes are the magi participating directly in battle through direct control of their servants. It's a little like stepping out of a server room into the sunlight.
  • @drhapi5308
    “What is generating that need of volume” I’ll just say, try to imagine the weight of a God Engine blessed machine known simply as a Titan.
  • @SomeUnsoberIdiot
    Every bass sound is a shell launched against His enemies. This I choose to believe.
  • @LotionSoronarr
    b.t.w - on that image, what look like a tower with tons of guns in the backgroud? That's a Titan. Imagine a big, angry cathedral with legs, giant guns for arms, starship-grade shields and enough firepower to level cities.