Zero Countersteer Drift: is it ACTUALLY Faster?

Published 2024-03-15
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If you want to go fast in an all wheel drive car, you need to learn the zero countersteer drift in sim racing titles such as Assetto Corsa, Gran Turismo or Forza, else you’ll be slow. Let me explain…

Because these big lumps of all wheel driven goodness so many moving part, this makes them heavy. So slowing down and getting turned into a corner can be a bit of a hassle.

Then when you try to power out of the turn, the front wheels are going to be steering and accelerating at the same time. And much like a front wheel drive car, this is too much for the tyres to handle and you'll end up under steering.

So unless you're driving off road - or are doing a 0-60 test, AWD cars will in general be far slower than rear wheel drive.

We need to employ a special technique. One that will allow us to carry more momentum into a turn by braking less. One that will point us towards the apex of the corner sooner - so we have a straight shot out of it. Totally removing any need to turn the wheel and initiate understeer. This is the zero countersteer drift.

0:00 Intro
00:08 The Zero Countersteer Drift
0:58 The theory
01:26 The anti-theory
01:57 Let's put it to the test
02:22 Sponsor
03:39 The Sweeper
04:10 The Hairpin
04:49 The Square
04:47 Double Hairpins
05:36 We need a race
05:52 The Race
07:06 Wtf just happened?
07:31 The test wasn't realistic
07:58 Lower temps, cooler drifts
08:24 What's the point?
09:25 When to do the drift


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All Comments (21)
  • @ThatSlowBRZZ
    "Its a preference of most to have controlled oversteer, than it be a surprise" finally someone understands and puts it into words!!
  • @mc_redspace
    I have seen a lot of "Grip vs Drift" videos and... I am still waiting to see a video where they add "vs Both" A technique where you mainly grip but also drift in some corners because it could give you an advantage This is the first video I've seen that came close to it and it taught me stuff, thank you very much
  • @Blackwing2345635
    But most importantly - zero-counterstering drift feels sooo right, when you have a clean corner exist on straight wheels xD Also it "felt right" to me only on dirt with powerful cars, on tarmac it feels slow (and usually after pulling this you see new rears in front of you), while someting that is not overpowered, well, lacks power to pull out fast enough.
  • @logiarplayz9029
    The problem with this entire concept is the terminology itself. A drift by definition is causing oversteer at the entrance of a corner. What the drift car was shown doing is drifting into the corner, but powersliding out of the exit of the corner. If you watch the test with the two consecutive hairpins, you can see that the drift car won because it was actually gripping up well before the exits of the corner, allowing the advantage of higher entry speeds, and being pointed towards the apex sooner. Once you have the car pointed towards the apex, its up to your car control to decide if you're going to slowly powerslide out of the corner, or regain grip as soon as possible for maximum acceleration out of the corner.
  • @BM-13_KATYUSHA
    You can use it as a last second failsafe. When you fail to brake on time just scandi-flick and pray to the spirit of Collin McRae to keep you safe from the wall 🙏
  • @impreza0109
    to add to the "rally drivers slide because it's safer and easier to control", this was also prevalent in the 86 vs 86 final battle in initial D. Shinji was so used to the course that he can practically "see" the other end of the corner being blocked in view by the grass and trees and can actually grip out of the corners, whilst Takumi had a hard time keeping up with him at the start.
  • @Kodunkion
    This is how I always imagined it, drifting carries consistent momentum which makes it the best in low speed corners, whereas grip driving needs braking initially but because of that it slowly builds up momentum past the apex and zooms out
  • @languaj
    He’s back! Btw… a video on managing tire temps/durability for the duration of a race would be interesting
  • @DrR1pper
    The drift method produces more total cornering force from the car but a much larger percentage of that larger cornering force vector is pointing rearwards versus grip method (i.e. less drift method which is less yaw-angle), adding significant drag to the car and the engine does not have the power to overcome this additional drag in anything faster than slow speed hairpin corners and so it is slower on average.
  • @Sosa3mg
    Congratulations for 100k subs! 🎉🎉🥳🥳
  • @OgamiItto70
    This all depends on what is meant by "drifting." Since about the early-to-mid 2000's, "drifting" has come to mean what was previously known as "powersliding." In the parlance of racing drivers before the advent of The Fast and the Furious and "drifting" events, it meant driving a car through corners with all four tires at the slip angle of maximum cornering/accelerating/braking grip. This was called a "four-wheel drift." And for most of that time, the racing tires available were bias-ply, which necessitates a larger slip angle for maximum grip than radials. So drift was often noticeable to spectators and movie/TV cameras, if you were looking for it. In practice, if you four-wheel-drift your car through a corner right on the maximum-grip slip angle, yes, you should be getting through that corner the fastest your car can, assuming you used the correct racing line and entry speed. If, however, you just pitch the thing in sideways, sliding way past the proper slip angle, you're just going to slow yourself down and burn up your tires in the process. Remember to consider that generating maximum cornering grip entails getting all the tires at the maximum-grip slip angle, not necessarily holding the steering wheel straight ahead. The question was, "Zero Countersteer Drift: is it ACTUALLY Faster?" The answer to that is, "It might be, but not necessarily." The real answer you're looking for as a racer or sim racer is, "Four-wheel drifting, done correctly, is actually faster." (Rare exceptions not usually found on roadracing tracks might include special situations like turns so tight that "bootlegger J's" or "handbrake turns" are required to negotiate them.)
  • @SSZaris
    Awesome video :) The trick is to live in between the two techniques. Never full drift, never full grip. Ride that edge for as long as you can until your nerves give out.
  • @eagle_2351
    The art of rally is knowing when to drift, when to grip, and when to go flat out. Overall, grip will in most cases be better overall, but there are some situations that taking the drift will be better.
  • Ive been playing racing games for most of my life. Started with Need for Speed High Stakes, but eventually found my way to sim racing in Grand Turismo 2. Along with that I have played many other racing sims such as MX unleashed, a few rally sims, Extreme Tokyo Racing, ect. The zero countersteer drift goes by many names. 4 wheel drifting, speed drifting, and the 1 I heard the most was "cheating" in the Forza community back in the day. It can be super effective, and not just with AWD cars. I have used it to drift FWD cars as part of a bet, RWD cars such as my speed drifter builds, and even on motorcycles. Using the technique comes almost second nature to me. Its great for when you come in too hot or if the opponent is running a blocking line that makes their car seem 3 cars wide. Like with any technique, its only as good as the person executing it. This is why the Forza bois of old use to complain that it was cheating. Because it is required for AWD cars a lot more and since they were rocketing ahead coming out of the turn, they saw it as unfair to use AWD. But the problem was never that AWD was unfair, but rather the technique of the opponent wasnt very good. It took time, but eventually I showed a few players how to be not only a better drifter, but a better racer. And it all started by winning a bet
  • fire video. subscribed, liked, commented, clicked the bell, shared it to my family, played it at my grandma's funeral (she was resurrected), this video cured my stage four terminal cancer, my depression, and fixed my unrelenting habit to call shitting while constipated a souls-like experience. cant wait to see more
  • @iamhugry
    During a drift you go slower and go sideways which actually gives you more space to see plus you enter the corner earlier view wise and thus can see more ahead of you AND during a drift you can easier come to a standstill because all 4 tires will grip sideways the moment they stop spinning AND the car is 90% of the time in the correct angle in the corner
  • @DudeMcPunchy
    Can we PLEASE see that lap again but with both grip and drift where ever it's faster?
  • @MahadShahzad08
    Bunta was such a god at driving that he for the first time test drove an AWD car and mastered Countersteer drift and maybe that was the reason Takumi got smoked... BTW great video I tried this with the Lan Evo but I still need practice 😅
  • @MedievalRally
    Great video with amazing visuals to show the differences! Speaking solely from a Rally perspective. Drifting is bit like jumps. Sure they look cool and it's fun but it's not always the fastest solution depending on the stage section you're in. I found I greatly improved my times by reducing the amount of times I would drift. If I can stay in grip even in a hairpin, except really acute ones, I'll avoid drifting. As the video did a great good job at showing. There are certain situations where a drift can out perform a car that maintains grip. The real key to getting killer times is knowing when you'll benefit from a drift (a short and controlled one ideally) versus slowing down enough to maintain grip throughout the corner. I don't think there's a one size fits all advice for this. You need to be familiar with the car you're driving and how it handles on the surface you're on.