GTA 5's Police Are BROKEN - Let Me Ruin Them For You (Facts and Glitches)

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Published 2023-07-17
Welcome to the ultimate GTA 5 police revelation brought to you by DarkViperAU, the renowned Grand Theft Auto V content creator and speedrunning expert! In this mind-blowing video, DarkViperAU shares a compilation of facts, glitches, and exploits he has discovered during his incredible 10,000 hours of speedrunning and challenging gameplay. Not only that, but he also includes some brilliant insights contributed by his dedicated viewers, making this a comprehensive exposé on the broken police system in GTA 5.

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All Comments (21)
  • @Alex26894
    It’s so funny how the cops shoot you at two stars even when you stand still and literally do nothing
  • @Chriss4123
    Ah yes, the police that shoot you for standing close to them for a few seconds.
  • @karolingus9329
    Heartwarming to see the police respecting your quick sprunk stops, sightseeing opportunities, smoke breaks and intimate moments with mr. raspberry jam.
  • @DescendingVelocity
    I’ve heard it a million times but cops yelling “I kill for a living!!” is still one of the funniest police lines in that game
  • Additional fun fact about the restricted air space above the golf course: Way back in the day when the game first came out, you wouldn't just get a wanted level for flying above it, but you would actually be shot down just like at the military base. They must have a top secret lab under the golf course or something lmao
  • @kornibel9565
    13:30 "its almost perfect but they will occasionally cheat" proceeds to show a police officer use an air trampoline
  • @matt_6526
    The fact that the mission fails if you quickly pull out your phone as if pulling out a weapon is so, weirdly realistic, and such a small detail, and it makes me warm knowing that its a feature
  • @winmostly
    “Of course you don’t get a wanted level for burning up a civilian” is a wild statement 😂
  • @highlandpoopy
    Always pissed me off that you can't hide behind walls and get away from them really hope gta6 has better stealth
  • @braixy642
    To me the cops in GTA V were always broken. Jesus accuracy, perfect tailgating, flying helicopters between tall and cluttered buildings like it's nothing and constantly spawning infront of your face
  • @emilianolee
    20:58 "Sir they'll be able to help you inside, that's a- YOU HAVE THE RIGHT TO SHUT THE HELL UP!"
  • @YoonSooSuh
    10:27 cops are like "Oh he got the therapy we don't need to arrest him anymore!"
  • @DaftFader
    Back in the older GTA versions, not the REALLY old top down versions, but the 3D ones, going to your safe house was a key way of getting rid of police. Saving (or in this case sleeping) was well known to people who played all the old GTA's prior to GTA V. If you only started playing in GTA V, it's understandable you might not know of this previously key mechanic, as it's less important now.
  • @UndeadFrankie
    My biggest complaint with the cops in GTA V is how they get applied to the player. It feels less like "I got caught doing something wrong" and more like "I reached my crime threshold and the game is gonna spawn cops any second now". GTA IV while excessive at times really managed to feel more "realistic" or at least believable. It feels like cops are never patrolling in GTA V and their interactions with NPCs are extremely limited compared to IV. Like a lot of features it just feels like a worse and more forgiving version of what we already had in IV.
  • @agent11co90
    how does this lightboaNZ guy know so much about the game by just playing it a little bit faster than everyone else?
  • @racermigs1
    In GTA Online, my favorite spot to make a "last stand" is at the bottom of the stairs at the subway entrance in Little Seoul. The cops can't get to you unless they go down the stairs, and they can't shoot while doing that. It's the perfect place to funnel them in and take them out. If you want to escape, just head further into the tunnels.
  • @thequietkiddo587
    I love how the invisible cop subway glitch has been around since the Xbox 360 and PS3, and still isnt properly fixed on any version