Fighting Game Remakes
59,961
Published 2024-05-30
Aaaaah man Broh! Goin ham in this one Broh! Talking bout remakes for fighting games Broh! Things gettin crazy in this one Broh!
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00:00 Intro
00:57 Virtua Fighter Remakes
06:00 DOA 2 Ultimate
08:30 Tekken Tag Tournament
09:45 KOF 94 Rebout
11:39 SSF2 Turbo HD Remix/Ultra
15:30 Canceled Remakes
All Comments (21)
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it's crazy to me that tekken tag tournament's PS2 version still looks fantastic. definitely one of the best graphically aged titles
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I still don't understand how SEGA didn't release Ultimate Showdown on PC
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That extremely subtle Michelle Chang got me 😂 I’ve been wanting her back for so long
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The KOF94 Rebout does have a kickass intro.
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Soul Calibur itself look like a 32-Bit game in the arcade but when it was released on Dreamcast was an amazing 128-Bit masterpiece. Killer Instinct Gold was similar too, while KI2 was 2D using FMV for the arena in the arcade, in the N64 version everything were remake in 3D polygons while keeping the 3D render sprites from the arcade.
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DoA Dimensions was top notch imo!
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A set of games I'd love to see remade are ones like the Hyper NeoGeo 64 fighting game catalogue or console exclusive Saturn games like Fighters Megamix, remaking games from the ground up that just can't be emulated consistently.
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Am I the only one feeling nauseous on SF2HD backgrounds due to the elements not having vertical movements when characters jump?
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Virtua Fighter remix was also available on PC, with a toggle to use the old or new graphics. It was my first VF game, and the only one until I bought Evolution later on. The demake mode would have been a dream come true to me, reliving the nostalgia of one of the first games I had on Windows 95. But as you said, they just took it out of the PAL versions for some reason, and I didn't even know it existed until almost a decade later, which was especially painful when I remember wondering what the new characters would look like in the old blocky form.
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I love your channel so much! ❤
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I just found your channel! I’m glad I did! Great work!
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18:08 michelle jumpscare
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babe, wake up! a new baberuthless video just dropped!
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DOA dimensions I think wouldn’t count since it’s more of its own thing than a remake or collection. So I get its exclusion.
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While even further from a remake than VF1-in-VF4, I liked how Capcom added "recreations" of single player SF1, SFA, SF2, SF3, and SF4 in Street Fighter V. While it functionally was just SFV with restricted rosters, Capcom put a bit of effort into it. In a few cases where a character wasn't available, Capcom used a similar stand-in (such as using Balrog for SF1 Mike or G for SF3 Q). Also to help fill gaps, "appropriate" characters were sometimes added to a "game" (such as SF1 also including the Final Fight characters). Each "game" offered endings for all of its available characters, either recreations of the original endings, or completely new endings for stand-ins or new characters. Characters would receive retro/vintage outfits when available. When available, minigames and even secret boss conditions were included. Etc. It was a neat extra mode, and made a nice playable way to catch up on the history of the franchise.
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DOA2U is still my favourite DOA. Never could get Hitomi to unlock, I don't think, and I had saves of both DOA3 and X1 on the system.
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baberuthless upload 🔥
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Incredibly well researched video! Fantastic job!
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Dead or Alive 2: Ultimate was AMAZING!!!
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I haven't played it, but if I didn't know better, I would've called DoA2U a 360 game. That's how good it looks.