What the new Mod setup for DPS looks like

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Published 2023-03-01
A short breakdown of the new Weapon Surge mods introduced with the new Armor Charge system in Lightfall.

WARNING: There are Story Spoilers for Lightfall in this video.

Destiny 2 Lightfall

#seasonofdefiance #destiny2 #lightfall

All Comments (21)
  • Straight to the point, accurate, without distractions, GOOD VIDEO
  • Best video I could ever ask about this under 1 min, amazing.
  • @Wspgt
    Really good Video mr Prelapse, Been a fan since your D1 content đź’Ş. Hope you have a good day man and have fun in final shape!
  • @nwebb
    Thank you!! I couldn’t figure out what the damage buff was. And nobody has a video on it except you. You earned my sub haha
  • @vstrolis
    If you use Charge Up with Stacks On Stacks mods then x2 Power Orbs gives you 4 Armor Charge stacks. Also if you learn AUTHORIZED MODS: VOID in Seasonal Artifact then VOID WEAPON SURGE mods will only 1 Energy.
  • It’s honestly a buff to font of might in both its ease of use and max potency with 22% damage bonus for up to 2 minutes.
  • @Finn-io1bw
    You can also swap the armor that uses the armor charge right before damage so you don’t lose any extra second of the buff as it doesn’t start the timer (I think, right?)
  • @Yuliviee
    Didnt even had time to put my damn shoes on
  • If I’m izanagi swapping with a rocket would I want to use kinetic surge or stasis surge
  • But wait so over 3 armor charges it makes no difference? Isn't the buff stacking through armor charges? I must read the patch notes again i guess.
  • @dankexp
    i appreciate ur concise and informative videos. keep it up :eyes-pink-heart-shape:
  • @wood5596
    New mods feel super restrictive. Weapon dmg plus ammo finders plus one of the kickstarts seem like the only builds now.
  • @Tigerbro6
    i've always been with max uptime of charges for entire damage phases with just one time dilation, no charged up needed frankly. 30 seconds is most dps checks in this game so frankly charged up is pretty much overkill specially on harder content where you'll most likely want the resist mods, still I love how flexible this makes the game, making utility guns more viable by giving them damage bonuses, but I feel like it gives the outliers a inflated damage. maybe its just cuz contest wasnt balanced around us being smart and already using the damage bonuses