Level 100 COMING IN NATLAN ? | MORE NATLAN NEWS - Genshin Impact

Published 2024-05-14

All Comments (21)
  • Level 100 could also mean upgrade in talents. There has always been talent level 15 multipliers for every character. Who knows we might be able to unlock it in the future.
  • The exp, talent books and mora required to go from level 90-100 and talents 10-12/13-15 gonna be crazy 💀
  • @Vizible21
    Players: we need end game. Mihoyo: here gather more resources. That's your end game.
  • @chronicle420
    Finally my ocd can stop strangling me to death now that lv 100 is coming
  • @chaoz6097
    pls dont I really can't be bothered leveling all my characters from 90 to 100. getting from 80 to 90 is expensive af already
  • @isabloxy2743
    If the level increase is real, just imagine how many days and resin is goigt to take just to bring a character from level 1 all the way to 100
  • @zroux8168
    Dragon mount? HECK YEAH!! Let me ride Neuvillette to Natlan!
  • @v0id
    So basically, I think they're amping up combat difficulty in natlan ( though i doubt it's by a significant amount, hoyo tends to look after casuals more afterall) maybe giving an option to raise world level +1 at AR60 or something. This is also a buff to already powerful characters if talents lvl also increase besides base stats, not to mention reactions like hyperbloom that scale higher on player lvl
  • @itsnotnoel
    If it is true, Level 100 is gonna make hyperbloom and burgeon stronger.
  • @WhO-tv4ls
    OH FINALLY A SUMERU STRONBOX THANK GOODNESS. I have terrible luck with artifacts holy sh*t
  • @chaosinhere5234
    Please don’t, Fighting that damn spiny mech for freminet materials was enough. Let me rest 😢
  • @adamiix9514
    Characters level increase to 100: YES! Abyss 12 enemies getting level 110: Oh ...
  • I'm not happy if they increase the character level. It's already pretty expensive to reach character level 90, moving them to lvl 100 would really suck my whole Mora and upgrading materials
  • @pinkraven7043
    Before associating everything with WuWa, I think people need to keep something in mind: game development and programming isn't something that can be easily done in a few months or so. There's conceptualization, design, dividing workload, modeling, sound design, testing and debugging' etc. Not to mention all the business and financial sides to consider. Unless Mihoyo is working their people into the dirt, developing anything will always take a hefty amount of time. Doesn't matter how simple it looks to us. It also doesn't matter how much money you have (money only allows more resources, it doesn't make humans work faster.) Like the endgame content that has been leaked. I highly doubt WuWa had anything to do with that. All of that had to be in planning and development for at least a year. Even the simplest features may not be so easy to implement. Programming may just be a series of codes that decide what activates and what doesn't. But even the smallest action will require several tests to ensure you get the exact result you're asking for and that it will always deliver. I'm not saying WuWa can't be a threat or influence. They very well can be and I hope they will. But I'm just asking fans to use some logic ans rationality. Don't associate to WuWa what can be associated to a lengthy development time.
  • @kailaniivo
    I don't think Wuthering Waves had that much to do with the level cap change tbh. As I remember FFXIV did the same thing where they started raising the level cap by 10 with each new expansion. With the power creep GI introduced in Fontaine it makes sense that they would now have to raise the level. Once you write in a chara like Neuvilette, who can solo the Abyss, you absolutely need to counteract that with something.
  • @itzayush97
    Tbh there is no need of lvl 100, enemies are already weak.
  • @rona-z2376
    this channel is really giving Wuwa all the credits for the changes.