Too Hard

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Published 2024-06-23

All Comments (21)
  • When Miyazaki said he wanted veterans to feel like they were playing Elden Ring for the first time again, he meant it.
  • @eastaeg
    "You either die a gamer or live long enough to see yourself become a journalist". So true, so sad.
  • The Scadutree mechanic is similar to levels in the main game, it's not an extra helping hand, it's literally levels. Going without any Scadutree upgrade is like fighting bosses while being level 1.
  • Queen marika has high hopes for us. That we continue to struggle. Unto eternity.
  • @SylvieDaBunny
    Jerma's playthrough is just him having a good time even when he can't beat the bosses. Dude summons the boys and enjoys it.
  • @suenzhong7891
    I saw the title and went 'this is about Elden Ring DLC'
  • I completly suck at Souls games because I'm in my 60's and don't have the hand-eye coordination I once had. Having said that I beat the final boss on my second try. Because I collected the fragments and made myself into a tank using an OP build I came up with myself with lots of status effects. there are a 100 different easy ways to beat any Souls game with no effort if you use the mechanics and tools the game gives you
  • " Elden ring is too easy, Fromsoft sold out for Mass market" " Elden ring DLC is too hard, Fromsoft messed up"
  • Yall calling it hard now. A month from now, "Final boss cleared, no damage, bo armor, stick"
  • I would pay money for Miyazaki to finally speak out and tell the whole community "git gud scrub"
  • @angela_jx
    I am way too terminally online I knew what the video was about from the title lmao
  • @Luuk1207
    One of the first lessons in Elden Ring, taught by the Tree Sentinel, is explore first and come back later, but a lot of people seem to have forgotten
  • @wremch
    Genuinely, ignoring the “souls stigma” of no summons/shields/magic/whatever has made my experience so much better, it’s a video game, the only thing that matters is enjoying the experience
  • @Lexsed
    Scadutree Fragments are definitely NOT training wheels, it’s the main progression of the DLC. It’s the equivalent of weapon upgrades. Can you skip them? Yes. Will you deal far less damage? Yes. Can you still beat it without them? Yes. Simple as that
  • @iamthedave3
    This is just the bed the community made for itself. Every single one of those mechanics to make your life easier get mocked and derided by the community, to the point that people feel that using any of those systems is 'playing the game wrong'. So people try to 'play the game right' and can't, and quit. It's the community's fault for being incredibly toxic towards people using Rivers of Blood, using summons, using anything but whatever they prefer.
  • @leojaeger4462
    it should be noted that a glaring issue with most of the bosses is lack of sight readability and hitboxes perpetually flinging themselves across the room. Sure, the boss does have a moment of an opening after it finishes its 8 step acrobatic combo that breaks the camera but i can't access it if said combo also ends with it flinging itself so far across the room that by the time i get to it and land a punish the window of opportunity is already gone. it becomes all the more frustrating when bosses who are too big for the camera angle (a problem fromsoft has encountered in previous games and has fixed by zooming out the camera during specific moves and against certain bosses) makes it so that the player simply starts gambling because they can not get a consistent read on a boss whose every twitch may lead to a hitbox flying at them via a giant aoe while also only being able to see less than a third of said bosses model.