A Bad Joke - Carla & Chatty Boss Dialogue | AC 6 Eliminate "Cinder" Carla

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Published 2023-09-09
The most memorable mission for me, has one of my favorite songs and Chatty. Also, hits the feels harder than the Liberator Ending.

Timestamps:
0:00 - Intro Cutscene
0:23 - Chatty's Duo Dialogue
1:57 - Dying to Carla x2
2:11 - Carla's Dialogue
2:54 - Dying to Solo Chatty
3:02 - Chatty Solo Dialogue|End
4:02 - Solo Carla's Death|End Sequence
4:41 - Ending

#armoredcore6 #dialogue #armoredcore

All Comments (21)
  • @lozo1269
    “She’s dead tourist. You have made a big mistake.” Chatty founds emotion of anger.
  • @bombomos
    Literally the saddest fight. I never wanted to fight these two
  • @Cheesedragon117
    God, this game was fucking brutal. Literally all three paths are the "Jesse pointing gun" meme, just at different people.
  • @hunterbishop6310
    I swear there’s a line where Carla says she never bothered to back up chatty’s ai cause it wouldn’t feel like him anymore
  • @Mehmet-uj5fn
    After getting saved by Carla in the beginning of the mission 5 betraying her hits hard
  • @Ikcatcher
    “The serious ones always die first, so let’s at least pretend we’re having fun.”
  • I didn't even know chatty was a bot until I did the fires of raven ending with freud. "You're making this hard tourist, I can hear the chief laughing." dammit robot stop raining in my eyes!
  • Carla, before the fires of Ibis, was implied to always like making people smile and laugh. Even as we meet her she cracks minor jokes, tries to crack a smile. I think her trying to make chatty laugh was the ultimate challenge for her, and she liked it. It hurts even more with the fires of Raven route, watching as she breaks down on COMs upon chatty dying, but she tries to keep herself together to help 621. Either way Carla and Chatty get the shit end of the stick
  • @kirbyis4ever
    Laughing often happens in stressful or uncomfortable situations as much as joyful or funny ones so having the AI learn to laugh only on the brink of destruction is... tragic.
  • @JACKMAN9988
    I was sad at first but then she started healing her health bar and my lust for battle kicked in YES CARLA, DO NOT GO QUIETLY INTO THAT GOOD NIGHT
  • @YolStrun
    Idk how they managed to make an AI so lifelike
  • @davidmaroney7967
    In my fight they died right next to each other, I felt terrible backstabbing these two.
  • Carla's tone scared me when I first heard her in that battle. "Times like this... I can't help but laugh!" - proceeds to avenge Chatty five seconds later. "At least stay for dessert, tourist!" - during my second round when I decided to focus down Carla instead. There's a powerful rage focused into "quips" that are menacing instead of silly. Chatty's deadpan anger is also formidable, but I didn't find it as scary because he's not as much of a physical threat as Carla.
  • @Laikafan02
    “AT LEAST STAY FOR DESERT TOURIST!!” And “IS THAT ALL YOUVE GOT?! C’MON!!” God words cannot describe how much that pumped me up during the fight, I still occasionally replay the mission just to hear that line again, the delivery is so good!
  • @XiasIV
    No one "wins" at Armored Core 6. They just survive. :(
  • The "Guess... I can't do everything..." line was the main reason i ended up getting the "Fires of Raven" ending. Chatty says it in such a sad tone that it legit made me unable to follow through with the mission
  • @NotFreec
    Character AC6 wanted me to care about: Walter, Ayre, Rusty. Character that I actually cared about: Carla, Chatty, Michigan.
  • @keroro407
    In Fire of Raven, you killed your friends (Rusty and Ayre). In Liberator of Rubicon, you killed your mentors (Carla and Walter). In Alea Iacta Est, you let Allmind kills everyone, and you may directly or indirectly responsible.
  • @Coal2956
    I wonder what carla and chattys relationship is. She must have been really attached with noone else around? Or maybe chatty is based on someone old that carla knew?
  • @picallo1
    This fight sucked on every level. Not because it was difficult but because I really liked Carla and Chatty. They're with you in the game the most other than maybe Walter. You make a really good connection with her only for her to have to die to get the good ending. Her scenes are superb and the emotion when she says "Parting gift from Walter!" when the Xylem rises is one of the best moments of the entire game.