Only Arlecchino Has These SUBTLE Character Design Changes

134,935
0
Published 2024-04-25
Thanks to ‪@Xafrel‬ for making their video and giving me the idea of putting this one out :D

00:00 - Intro
00:47 - Footsteps
02:15 - Walking Animation

BGM: Hulda's Retreat - HOYO-MIX

Consider Subbing! ‪@GoatLiffy‬

All Comments (21)
  • @aleksi69420
    And she walks heels first, all the other tall female models begin walking toe-first.
  • @remadotea444
    I’m sure she leaving a hole every time she walks💀
  • I noticed that Arlecchino also doesn’t sway her hips nearly as much as the other ladies do. Overall, her posture is noticeably more rigid and formal than the more casual movements of past characters. This makes me wish that other characters could have slightly modified walk cycles so that they can convey their personalities in more ways.
  • @feelsbadman7134
    Little details I noticed: Arlecchino actually doesn't have the battle pose (unlike other characters like Raiden who goes into a battle stance after doing 1 or 2 NA). She immediately put away her weapon when she isn't actively swinging it. This most likely is because she sees no reason to use threats of violence to induce fear (edit: current characters have this feature, not just Arle so this point has been proven to be wrong) Arlecchino's hair is marketed as white, but i think it's actually grey (Furina's pure white). This create an effect where she seems to exudes darkness in certain cutscenes (most notable during Archon quests) Her playstyle fits her character. She requires you to get better at dodging unless you have a dedicated shielder. Her pyro infusion isn't timed, so you can take your time (as oppose to Hutao's "fast and loose" character and therefore playstyle). She's patient, she's punishing, she's rewarding and she's self-sufficient.
  • @ninjacat4401
    You forgot one interesting difference arlecchino darkens her surroundings in combat without using burst or skill while others don't
  • @Koutouhara
    The shoulder thing also is probably stiffer because she's wearing a suit with actual shoulder pad like features, where the clothes are stiff despite her walking gait
  • @R0x0r
    Yep when I went into her trial I instantly noticed how her jogging animation is way stiffer than other tall female models like yelans. She doesn't throw her hips to the sides as much as them. Same while walking like you showed. That's also why she bobs up and down more because the hip movement doesn't flatten it out as much. Also she has a new plunge sound when hitting the ground, more juicy. Very cool to see and hopefully they will keep going with this
  • hoyo has been crazy lately with recent female char high heel, like Chiori heel is so high that it made her slightly taller than other medium female char. When the others are swimming in shallow water, Chiori actually stand up 😂
  • @Makikiku
    The suit have shoulder pads that’s why her shoulders isnt moving with her body while she walks giving the illusion of stiffness
  • @alexoceanmeow
    No heels are practical. No high heels are good for a daily basis lol. There's minor things, but more extreme is that they cause bone problems or arthritis long-term. Fantasy is fun, but ✨️the more you know✨️ lol
  • @fabulousgalaxy
    I'm happy that I'm not the only who notice this and I appreciate that they add a small twist on her walking animation; additionally, the way Arlecchino runs downstairs has less bounce compare to other female characters which like you said: more authoritative and refine due to her current rank.
  • @Isabela-zs1hj
    Arlecchino is very strict and intimidating, those are her main characteristics so I'm really glad to see it implemented in her animations. Suits her perfectly!
  • I think she also has the highest heels out of all of them. I saw a reddit post about this before about yelan. if you compare the tips of the shoes by swapping, arlecchino's is the shortest literally stiletto(a knife) heels
  • @SignOne
    Xianyun has a very distinctive walking sound too. it seems slightly different for many of the characters. for some it seems to be more about the other clothes making sound tho. the stepping sound being different is nothing new though. the shoulder sway or firmness however seems to be new and it's a very nice touch
  • @mimis3266
    1:56 it is not lmao 😭😭 it can damage the muscles in the le
  • @okthen716
    I love how respectful you sound throughout the video!
  • @BaiXue27
    i like that finally a character walks heel first it bothered me so much with all the others because it looks so akward and irl in heels that's something someone does who can not walk in heels/has never worn them
  • @arch391
    With every new character they do their best to improve or create. Though old characters never gets these updates, it's still good.
  • @HellOnFourLegs
    in my head it is totally implied her heels are blades/knives and the sound just supports it, they can be just metallic but, I take the idea from how much sharper they look in her concept art, guess in game due to technical reasons they are not THAT SHARP, the overall aesthetics, THEY DO LOOK LIKE THEY WERE DELIBERATEDLY MADE WITH THE INTENTION TO CAUSE HARM IN MIND, while still looking like elegant heels, and her teaser when she steps on the guy's head and makes an additional movement and it has a brutal vibe to it, like if she did stab his head with her knife heel shoe thing, I don't know if it is actually farfetched what I'm saying or it would be more farfetched to try to deny it, like it is too obvious, can't cover the sun with one finger