The 10 Skills That Separate Top Players From The Rest

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Published 2024-07-06
Fundamentals are a key skill in fighting games, but no one talks about how to improve in them, so lets do that :)

00:00 Intro
00:54 REACTIONS - Xiaohai, Punk
03:01 RANDOMNESS - TempestNYC, JB, Daigo
05:11 COMPOSURE - GO1, Justin Wong
06:26 EXECUTION - Sako, FAB
07:58 GAME KNOWLEDGE - Tokido
09:27 INNOVATION - Kazunoko, Fenritti
10:47 UNIQUENESS - aMSa, iDOM, Hotashi, Bonchan
12:49 ADAPTATION - Daigo, MKLeo
13:44 CLUTCH - Justin Wong, MenaRD
14:55 GRIT - Brian_F, Momochi
16:00 How did I improve my Fundamentals?
21:09 How to Beat a Top Player
22:38 The 11th Fundamental
23:18 Closing Thoughts
Edited by @nugieboy | twitter.com/nugieboy_

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All Comments (21)
  • @Diaphone
    Should be obvious, but the players I chose are mostly because I have experience playing VS them (and a select few I'm just a huge fan of). That's why there aren't Tekken players here for example. It's not that they don't have cracked fundamentals (they do), I just don't know them as well. Anyways LMK if you want to see more vids like this, this vid was super fun to make
  • @jwonggg
    Aint no way you chose a dinorex clip of me to show my fundamentals lmao
  • "This is why evo moment 37 exists, because 37 is the most popular number out of 1-100" is such a giga brained example of the point you were trying to make lmao
  • @gwen9939
    This is honestly great timing since I'm almost in Master in Street Fighter, really liking the game, been very focused on playing "properly", like not trying to gimmick people out, practice the tools my character has, play more reactive, maintain composure on defense, adapt, that sort of thing, just so I don't plateau too hard when I do reach Master, because beyond Master when you're grinding MR, fundamentals are what's going to start mattering a lot more I feel. I also think a big part of that journey is just figuring out what kind of player you are, and accepting that it's OK to not be amazing at everything, but instead let yourself drift more to the skillsets you find the most enjoyable to work on. That's what I think helps you achieve that "uniqueness". You still need to be solid in all areas, but in terms of what you want to excel at I think following your heart isn't necessarily bad.
  • @athena9029
    "Xiaohai is the only person that can react to short hop" - proceeds to show a clip of the channel owner whooping Xiao's butt 💀
  • @RexIsOnline
    When he broke out the human benchmark my vision went dark. I've been playing FGs for like a decade now and seeing people score like 30-60 ms better than me consistently will never stop feeling like shit
  • @illymns3339
    As a spectator I feel like the skill gaps for Reaction and Composure are so eye-opening lol. They're the most mind-blowing in the moment to play against or even watch. Strong reactions give that feeling of like "This person is LITERALLY doing something that should be impossible". Then, composure often legit has this energy of making the gap between u and the opponent look way wider than it truly is. Its like when one person makes a strong opponent look like a noob despite the skill gap between the players not truly being that far in other fields (like rxns, knowledge, etc)
  • @LLTB_Ramzey
    This is what I love. Helping people step they game up. Good work Diaphone <3
  • @vance4172
    I remember a really cool video on “The 7 Layers of thinking in Fighting Games” can’t find it now, but it was really good at describing each layer of the mindset from beginner to pro. Each layer becoming more aware and more fluent
  • @ZephyrK_
    Phenomenal video. One other thing everyone talks about but not many go in depth in explaining is ALL the universal tech that can be found in fighting games. Things like Delay tech, Fuzzy, Shimmy, Block Strings, Frame Traps/Frame Kills, Safe Jumps and other Setups etc. Having one comprehensive video that explains what they are AND how to formulate it on your own/ practice them would be an incredible boon to the community.
  • @UmbreonMessiah
    Until this video I don't think I ever would have considered "randomness" a skill. That's such a wild thing to consider that it has actually changed my view of fighting games.
  • This is one of the most interesting, well made, thought provoking thing I've seen come out of the FGC youtube scene since I started in '09.
  • @WoahItsGurenge
    Instantly one of my favorite videos on the channel! I love how you provide examples of players and recognize what were their fundamentals that showcased of how they have been strong for a really long time! As someone who has been playing and competing in GGST since the beta, I can confidently say that innovation, labbing, execution, uniqueness, clutch, and randomness are my strongest skills as a player. With the skills I have currently, I'm applying it to any FG I pick up while also improving in other skills in FGs like SF6 and Tekken 8. Even though I could also try to improve in other skills in GGST, I feel like playing other FGs can help me a lot with getting a better understanding of how they work. Amazing video as always Diaphone! ^^
  • I love these video series Diaphone! I've bounced off a lot of fighting games, usually because of frustrating with input struggles. And its great to have these videos to learn about different aspects of it.
  • I think you made a mistake Diaphone... You forgot to include DSP in your talks about Top players... He can pick up a controller anytime and be the best in the world remember?? lol
  • @francisholt8685
    Thanks for setting that displaying that human benchmark score. I will be working towards that. A lot of good items that I can use as templates for getting better. Amazing video man
  • @thecoolest0002
    Thank you for making this. I really needed a video exactly like this.
  • @YungFalcon2246
    FIRE VIDEO! really liked this dive into various fighting game fundamentals and how some players went about achieving them! GL at evo y'all!
  • this was a sick video. it weirdly applies really well to high level tft and how quickly you can adapt to new sets when they come out. pretty much all of the categories you listed i immediately thought of equivalents in my game. really cool stuff.
  • @fcsteamboat
    This vid is so well informed, gj Dia, such a great watch