Why Minecraft 1.21 is the TIPPING POINT for many fans...

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Published 2023-10-26

All Comments (21)
  • @TheGeekFactor_
    If you have thoughts about the upcoming 1.21 update, let me know down here in the comments! Also please share this video with your friends! I’m trying really hard to push my YouTube channel in a new direction and put in more effort to my videos! Thank you for being here!
  • @kaden-sd6vb
    I still feel dissappointed with how the warden was done. I remember the original clip when it was first announced, with the deep dark being an unnaturally pitch-black darkness that the light struggled to penetrate, and the warden being actively wandering, a constant threat to worry about, rather than an annoyance that spawns in after a particular thing is triggered.
  • @johndoe6011
    This is just personal preference, but I feel a lot of updates keep focusing on new exploration, but my prefered playstyle is to adopt a village and build it into a beautiful town, only exploring if I need specific materials. So getting some new flavour for town creation or villager interaction would be nice. The only villager that really interacts with the environment seems to be the farmer, the others just walk to specific places. So having more activity there would be fun.
  • @CockatooDude
    The only thing I've ever wanted in minecraft is a rideable flying mob. But aside from that, if they just had something like migratory birds which would occasionally pass overhead in flocks of a few to a dozen or so and fly off. I think it would add a lot of much needed ambiance to being in the overworld.
  • @BandannaBread
    4:55 I feel like part of the issue with the Sniffer is the same issue that they've been having since the Phantom. The way that the mob is shown to the community leads them to believe that it's capable of doing much more than what Mojang will end up doing. The Phantom sounded like a terror in the night that would attack players infrequently, causing players to fear the night again, but it turned out to be an obnoxious flier that no one wants to have around. The Sniffer seemed like it'd be a great opportunity for new items to get introduced. Ancient and unique crops, leading to new possible food source or even something that could give other items (Ex: A flower that can be crushed into blaze powder), and possibly even lead into revealing more info about the history of the world by showing more of these ancient mobs and items. What it turned out to be though is a mob that sniffs around every once in a while that might give you 1 of 2 new decoration plants. We haven't really been given a solid "This is exactly what it will do" for any of the mob vote mobs. They're basically pitching ideas at the community and going with whatever sticks. For all we know, the Armadillo could be something that attacks you when you get too close, and the dog armor that it creates is just for decoration and there's only one variant. Hoping that it won't be the case, but I am not exactly hopeful.
  • @teelerdet
    My issue with recent updates is the lack of "backwards compatibility". New items seldom rely on older items or mechanics for crafting or use. It makes updates feel like standalone mods and they don't fit into the game. With that being said, I'm happy that copper is being expanded in the upcoming update. I hope some other underutilized items get used more for crafting and whatnot in the future (amethyst, fletching table, phantom membrane, glow ink, among others).
  • @kodabear3358
    I really like how mojang wanted to make a terrifying new mob so they gave him crazy abilites and a dedicated biome yet its still not scarier than a suprise creeper
  • @fizzlewick
    I feel like Biomes and structures could really benefit from a focussed update. Improved generation, new structures both underground and above, more functionality for certain mobs. Make a proper wild update
  • @AwwShucks
    I think you hit on a point that has been central to my own frustration: lack of clear structure. What I mean is that post 1.16, it’s felt like they kind of have been shooting in the dark in terms of themes and connectedness. Things like caves and the warden seem to fit together, though maybe not in terms of the warden and overall progression. But like the sniffer feels so out of place. I wish they would think about coherence more, perhaps make a plant and potion update or something that’s all themed around the sniffer and those really cool looking plants. I feel like these new updates just make it harder and harder to see Minecraft as a singular coherent game. Of course, not everything has to fit into the progression to the end, but some things don’t seem to fit in at all. They’re just tacked on and don’t connect to the larger game and that really irks me. I just feel dejected by how out of place many things feel. I also wish they would spend more time not only making things make sense but making them look better. And of course, TAKING COMMUNITY SUGGESTIONS
  • I am just SO glad they decided to make us decide between 3 mobs instead of just adding all three, definitely not a terrible idea
  • @refugi5300
    i still remember playing minecraft when the bed wasn't created yet and chimneys that burned your house down were very popular, very simple times, i loved it
  • @velocitraptor420
    i want a food / farming update :(( more crops, more recipes / more craftable foods, perhaps updated farmer villagers or the village farm generations, new items like scarecrows, updated mob looks and maybe a new crow mob that can sometimes steal your fully grown crops so you need to be more diligent with large scale farms, etc
  • @yerawizard66
    Finally. Tip screens in minecraft. Those villagers deserve a little extra for the high level of customer service they provide. The other day a villager trading me 64 sticks for 1 emeralds said to me: "Hrmmm" That fuckin changed my whole life. Shout out to that guy, he died in a raid I started by accident the next day.
  • @oberonpanopticon
    Actually, all the last couple of updates do seem to share a common theme: They’re all “1.17 cave update part x”
  • @mrwaffle8082
    I think that the main problem Mojang has is the idea (probably forced by Microsoft) that they have to update the game every year, it would be nice for them to take their time and make a good, finished update instead of having all the loose concepts that don't fit in with one another
  • They should add the copper golem and/or the tuff golem this update. Not only it'd be fitting with everything they've shown so far, but it'd also please a lot of people.
  • @genericcatgirl
    I would have liked the sniffer if they kept the leaked flower vines, and made the TORCHflower give off light. In general, I wish they could have made 1.20 more cohesive as a general canceled features/QOL update.
  • @foncess
    I think minecraft has been inadvertently killing its popularity in the process of these updates too. From 1.12 to 1.16, I heard most news about the game as it was happening despite not being in the community. Now, the amount of attention I give the game hasn't really changed from back then, but I didn't hear a thing about 1.20 except new trees, and this is the first I've heard about 1.21 at all. The only reason this video is in my recommended is that I watched a few minecraft videos recently. It's really not a huge difference, but minecraft was so big that it was unavoidable just a couple years ago, and now it takes effort to hear about what's going on with the game
  • @RandomRussianGuy
    I would definitely play Minecraft again if a chest sorting feature gets added. I spent so much time organizing my chests, I would love to just click one button and get it all over with.