SEGA After Burner for $500, but was it worth it?

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Published 2022-12-08
I got a Sega After Burner for $500 but was it worth it? In this video, I discover several issues with this budget pickup: did I get a lemon or a good deal?

Information on Sega's After Burner:

After Burner is an arcade vehicular combat game developed and released by Sega in 1987. The player assumes control of an American F-14 Tomcat fighter jet, and must clear each of the game's eighteen unique stages by destroying incoming enemies, using both a machine gun and a limited supply of heat-seeking missiles. It uses a third-person perspective, previously utilized by Sega's earlier games Space Harrier (1985) and Out Run (1986), and runs on the Sega X Board arcade system, which is capable of surface and sprite rotation. It is the fourth Sega game to use a hydraulic "taikan" motion simulator arcade cabinet, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls, and rotates the cockpit in sync with the on-screen action.

Designed by Sega veteran Yu Suzuki and the Sega AM2 division, After Burner was intended as being Sega's first "true blockbuster" video game. Development began in December 1986, shortly after the completion of Out Run, and was kept as a closely guarded secret within the company. Suzuki was inspired by the 1986 films Top Gun and Laputa: Castle in the Sky; he originally planned for the game to have a steampunk aesthetic similar to Laputa, but instead went with a Top Gun look to make the game approachable for worldwide audiences. It was designed outside the company in a building named "Studio 128", due to Sega adopting a flextime schedule to allow for games to be worked outside company headquarters. An updated version with the addition of throttle controls, After Burner II, was released later in the same year.

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All Comments (21)
  • This is by far one of my favorite games. I think it's putting the coins in and hearing that drum buildup to the rocking soundtrack! The game is also just simply amazing! If I could have one real cabinet in my home this one would be it!
  • Using a shaker is a great idea for the home arcade. Also, there's nothing wrong with using a new amp. I just love that there are repairs that we can make using new/cheap/reliable technology.
  • This is one of the defining arcade games for me and especially the deluxe cab because it was a total experience. You got a really nice cab and I hope you can get it all fixed up to your liking.
  • @jskjellman
    Not too sure about a bass shaker as it would be tied to the audio which will trigger differently at best. I would try and insulate some of the shaker motor mechanics with felt or rubber to soften the affect. Another option is limiting the voltage going to it using a Variac or resistor able to handle the amount of power going into it.
  • @Jake4x4Runner
    Oh man, this is super exciting! Afterburner memories at the local arcade... very much looking forward to Part 2!!!
  • Nice! The Afterburner 2 I got from an estate sale was home use only (purchased new from Sega)... until I put it in my commercial arcade, LOL. To this day it's still the cleanest one I've ever seen.
  • @MrThunderwing
    I was absolutely obsessed by After Burner when I was a kid, great find! Still listen to the tunes from it today. Ralph, if you need any advice fixing this, Chris White who did the Cannonball Outrun enhanced version would be a good person to contact. He can also provide you with some replacement EPROMs to actually enhance your original version of the game and improve it. Check out his Reassembler blog for more info. I don't have the space for any full size cabinets so I'm always hoping someone like Replicade or Numbskull make a mini one of these. You just need an After Burner Climax cabinet to go with it now!
  • @sergeleon1163
    That rumble is surprising strong indeed, I haven't played that version of After Burner as the one I used to play was the Deluxe cockpit one.
  • Gratz man! I have fond memories playing the stand up version in the arcade. Can't wait to see part 2.
  • What a great find! After Burner is a grail. Great job on the repairs Retro Ralph!
  • @brianp8148
    Awesome! Can't wait until the next video. I remember playing that one at the Disneyland Hotel's underwater arcade. The cockpit one was at Disneyland's arcade by Space Mountain.
  • @MartyMcFly3
    Great pick up Ralph. This will be my most anticipated review once you get it fully up & running & working beautifully.
  • @davidh4548
    BOOM! Instant Like! Ralph, as a hands-on project guy myself, I really appreciate seeing what's involved with restoring these machines. Each one is so different on the inside and with the unique interfaces, it must be like looking behind the curtain for the first time every time you get a new one. Great video!
  • I was always obsessed with this cab as a kid. I think it had more to do with the design of the cab than the actual game but regardless, awesome find.
  • @musclesmouse
    I miss playing this game. $500 is a good price for something that works.
  • Aye....now I want an Afterburner. You got that working well quickly. Nice work, bro!
  • After Burner! Well done man great find for a great price. Nice work on the fixes too... man... that force feedback/ shake on the joystick. Nuts! All the best.
  • After Burner is a lot of fun. Great video, I am surprised your garage-cade doesn't echo when recording videos.