Final Fantasy VII Rebirth vs Original | Direct Comparison

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Published 2024-03-24
Review Code provided by Square Enix.

A comprehensive comparison between the new Final Fantasy VII Rebirth and the original Final Fantasy VII, including graphics, gameplay mechanics, features, story and level layout changes.

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Table of Contents:

00:00 Intro
01:08 Settings
01:44 Models
03:17 Environment
10:22 Story
13:07 Gameplay
19:15 Sound
24:05 Conclusion

#FinalFantasy7 #rebirth #Comparison

All Comments (21)
  • @ChippyGaming
    You really have to squint to see the difference between these two
  • @brucewayne404
    I love comparisons like these, really shows how far we've come.
  • @leejet4730
    Back when these types of graphics can only be considered “cinematic trailer” served for marketing purposes ,now they are in actual gameplay ,just wow
  • @Kontkane
    23:34 one of the best new renditions in the game! Had a huge smile in the third phase.
  • @KillerTacos54
    Fantastic! I was hoping you’d make this comparison video
  • @Karlach_
    Loved the comparison man thank you! Hope you do a comparison between the Dragon's Dogma games next.
  • @TheJadedJames
    I remember playing Final Fantasy 15 way back in 2016 and thinking "If they remake Final Fantasy 7 they'll basically have to recreate the game world on THIS scale. There is basically no way we are getting that." Final Fantasy 15 was a game that was constantly defeated by its ambition to have the scope of a 1990s/2000s RPG, but the fidelity of a modern open world game. But old school RPGs cut corners with their world design in ways games like Spider-Man/Red Dead Redemption do not. Skies of Arcadia can have that huge map because it wasn't trying to be Black Flag where more stuff is seamless. Something is always going to give when you try to serve two masters like this. Then comes FF7 Remake/Rebirth. And when you consider the fact that they split FF7 Remake into three separate games, my old prediction was still technically correct. It could take us 8 years to get through FF7 because not only is this recreation adding a metric ton of new material, fully rendering all this stuff in 3D that was basically presented to gamers interpretively through map screens & pre-rendered drawings in the '90s is a massive undertaking in and of itself. Part of me feels like FF15 walked to FF7R could run. Another part of me says this is the same situation as FF15 because Square Enix can't actually finish their over ambitious games on release, only now they're sticking you with a "to be continued" rather than scrambling to patch the holes with DLC. I'm still mad we never got all of Dawn of the Future.
  • Hi Nick930 first off I just want to say I’m a huge fan of your videos. I’ve been watching all of them for a couple years now and I just really loved them. I’m always happy when a new one comes out it’s always an event for me. With that said, I’m so glad you did the final fantasy seven videos. I just started Final Fantasy seven rebirth but I’m also playing dragons dogma two and I don’t know which one to play so I’m just going back-and-forth but maybe it would be cool to see a video like this with the two dragon dogma games. Thanks for the awesome videos. Keep up the good work! PS I don’t know if it’s just mine or there was some problem but I didn’t get any timestamps. From Adrian from Canada
  • @hihosh1
    I absolutely love how you can see everyone in the buggy! Back in the early 2000s when I first played FF7 this something I always wished was possible. I used to draw my own plans for an FF style game and one thing that was very important was that you could see the characters in the vehicles
  • @REVOLVERE
    Just finished the game last night. It's easily my personal favorite game of all time. It finally took the top spot away from Xenogears for me after 26 years :D
  • @Hachidiego
    Great analysis and comparison! I'm loving this game so far
  • @onlylemons5144
    I really enjoyed this game, although the amount of side content can get overwhelming, it's still the best game I've played this year followed by like a dragon infinite wealth
  • @kurisu7885
    I think each game does things better than the other. For instance I'm loving the detail and proper scale of Rebirth, that said I really don't like that certain areas we could freely visit in the original get closed off completely, namely the Mt Nibel reactor and upper Junon. I don't care if it makes sense story wise to close them off, I want to go back up and poke around and see all the detail the developers put work into.
  • @bricewgilbert
    Based on how the map in this game has tons of gaps and grey space and what the director has said in recent interviews about the Highwind in Part 3 I fully expect them to really focus on making part 3's world map completely cohesive. Maybe that's a dumb thought considering you would think they would get that technology figured out on the first try, but the way he described part 3 really made it sound like they are going to do that, and honestly I kind of think it's a great idea. Really make the Highwinds sense of complete freedom come alive.
  • @StuGaming
    I love this. Are you going to do a comparison with final fantasy 7 remake and rebirth?
  • Can barely tell the difference between the two... gonna need another video ;)
  • @Ultraman3.0
    Hi Nick930, great job on the direct comparison, I am excited to see what you may have for your Horizon Forbidden West PC direct comparison if you are planning one.
  • @Birbface
    I replayed the original just a month ago and honestly quite staggered at how brilliantly it holds up. Still emotional, exciting, delightful, funny, and thirsty 💦
  • @writer_man5318
    You were kind of disingenuous about the Tiny Bronco making it sound like you can only take it between Costa and Junon, but every zone in the game has a port that you can take the Bronco so you can still get close to "taking it around the world".