Backrooms - Found Footage #2

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Published 2022-08-21

All Comments (21)
  • Seriously, some of the best horror I've seen before. You can see every single drop of effort.
  • @IKFKSwitch
    Props to the actor. Natural self- talk without awkward or forced exposition. Really smooth, believable, and relatable. She was great!
  • @mazz9487
    This dude understands the concept of nothing is scarier, and the oppressive white noise adds to the feel of isolation.
  • @frogboi7
    I love the moment when she goes from asking for help to asking if someone needs help, just the idea of now not only being worried about herself but also about other possible victims to the horrors she’s uncovered
  • I love how unpredictable these backrooms were, they didn't feel repetitive which gave you hope but there was still no way out and so many hallways to go down
  • @YuB
    The camera handling noises really added to the immersion this time, amazing job dude.
  • @Hirotechnics
    Am I the only one who was severely unnerved every time she spoke up to try to contact anyone? This is so well made; every time she did my gut screamed "shut up, don't attract attention!"
  • 1. I don't know how else to describe it, but Kane is excellent at horror edging. He's so good at building tension that, by the end, you're begging for a jumpscare to relieve the psychological pressure, but he won't even give you that satisfaction. It's masterful and frustrating. 2. No one seems to discuss the excellence of the sound design. It's clear he puts in as much or more work into the sounds to render horror as much as the graphics. Silence, static, fluorescent hum, breathing, the distant echoes of vast areas unexplored, the VHS-era corporate chirpiness of Async Corp, ethereal tracks in between, and of course the stomach-churning voice of the Thin Entity. All superb.
  • The dread of knowing that the pov character is basically doomed in these found footages is so intense. They were simply incredibly unlucky and now find themselves in a labyrinth with basically no escape. It is not a question of if they die, it is a question of when and how at this point. AND even knowing this, I still root for them to escape the monsters and somehow find a miracle escape out of the backrooms.
  • @Adrianlover89
    I have to say this. This is what the backrooms was suppose to be. Not a level game. But a place of emptiness and fear. Good job Kane.
  • Putting this video together the Autopsy Report and Pitfall videos, I think we can theorize the origin of the entity: In this video we see the girl following the blood trail of a supposedly dead guy into a room full of mold/fungi/bacteria, which then transforms into an entity - This confirms that the entity is a plant-like creature that is created by that fungus (or whatever you wanna call it). In Autopsy Report you see that this fungus was present on the recovered body, and we can also see that it was starting to grow around the body when they found it; Could it have grown more and filled the room like we saw here, given time? Perhaps. Then, in the Pitfalls video, we see Marvin follow the sounds of an Entity to a room where someone apparently lived for some time, but instead of a person he finds the entity closeby; Now, what if whoever was living there died (malnutrition, or whatever) and was consumed by the fungus and turned into an entity? If we look at the room walls in that video it looks as if the same kind of vines that we see here also grew there, but just aren't on the walls anymore; Perhaps they gained life and walked away to the other room, just as we see in this video.. TL;DR: The theory is: This fungus grows naturally in the backrooms, and it has the ability to thrive from corpses (or any organic substance?) and eventually be large enough to transform into these sentient moving entities, while having access to the memories of the deceased person and the ability to replicate the sounds they heard during their life.
  • @thefartydoctor
    Finally seeing the green portal energy is worth the wait. I love how you drip feed us throughout the series, rather than just giving us everything straight away.
  • @Taniniver
    The car crash is definitely the coolest and most original backroom thing I've seen so far. I've always wondered what it would be like for bigger things to be lost in the backrooms. Imagine you're driving and all of a sudden you no clip into this place and all you see is a wall in front of you and you're going highway speed and you have to slam on the brakes before you plunge into this wall that just appeared out of nowhere.
  • @grudds
    I absolutely love how there weren’t any jump scares. Like, things happened quickly but nothing ever really was just a sudden shock. The horror relied on more mature tactics, like the anticipation in the beginning, the feeling of inescapable doom during the chase, and the tension filled waiting for the inevitable at the end. It’s all amazing.
  • Every element is so well thought out, genius! Camera handling, voice acting, the walls, the floor, the monster, the voice filter, camera filter. Story well done!
  • @thetwitchywitchy
    Love the part with the car implying you can slip into the backrooms while driving at high speeds, that was a fantastic piece of story telling without even saying anything. AND YOU INCLUDED THE POOL ROOMS!!!!! The pool rooms are my absolute favorites
  • The raw deranged screech of that monster is absolutely terrifying. Not only is your graphic production spot on, but your the sounds in every video blow my mind away. Good job
  • Seems like the "Bacteria" has a very easy time tracking down the people that we see from the found footage, yet in the video with the researcher that was wearing a hazmat suit, its like the entity lost him nearly instantly. These things must have a very good sense of "smell", so when you're not wearing a fully enclosed suit they can easily "smell" the trail your body leaves behind. Which is really horrifying, because this could very well mean that you couldn't ever get away from them if they can track you down like a police dog via smell...
  • This is real horror. When the only horror there is is jump scares that’s not fear being caused, it’s just like flinching just a instinct to be a little scared. This on the other hand makes you feel hopeless and dreadful, it’s truly horrifying.