The BEST Part of Every Minecraft Update (1.0-1.20)

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Publicado 2023-03-02
Minecraft updates have been coming out for years, some good, some not so good. So today we're looking back at some of the highlights through the years throughout the major updates of Minecraft Java Edition.

TIMESTAMPS:
0:00 Intro
1:09 1.0
2:15 1.1
3:04 1.2 (Biomes Update)
4:06 1.3
5:28 1.4 (Pretty Scary Update)
6:34 1.5 (Redstone Update)
7:30 1.6 (Horse Update)
8:28 1.7 (Update That Changed The World)
9:16 1.8 (Bountiful Update)
10:15 1.9 (Combat Update)
11:14 1.10 (Frostburn Update)
12:11 1.11 (Exploration Update)
13:17 1.12 (World of Color Update)
13:56 1.13 (Update Aquatic)
14:47 1.14 (Village and Pillage Update)
15:37 1.15 (Buzzy Bees Update)
16:35 1.16 (Nether Update)
17:44 1.17 (Caves and Cliffs Update Part I)
18:45 1.18 (Caves and Cliffs Update Part II)
19:56 1.19 (Wild Update)
20:47 1.20 (Trails and Tales Update)

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Roof Theme - Plants Vs Zombies OST
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Studiopolis Zone Act 1 - Sonic Mania OST
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to the bottom of the description. Enjoy your stay.

#minecraft #update

Todos los comentarios (21)
  • @OmicronGaming
    TIMESTAMPS IN THE DESCRIPTION FAQ: Q: Weren't the new caves added in 1.18, not 1.17? A: Yeah, ima be honest, I kinda fumbled on that one, instead of "Best of 1.17 and 1.18", it was more like "Best of Caves" and "Best of Cliffs". The snapshots in between the two updates made it hard to determine which addition belonged to which update. Q: What factors are being considered to choose the best "thing"? A: Depends honestly, some of them are chosen because they have a lot of relevance in speedrunning/beating the game, others are just iconic features that make Minecraft what it is, and some of them are just because "I like it". There's really no ranking here, it's just that out of the features added in each of these updates, I think that these are the ones that stand out to me in a good way
  • He forgot that in 1.13 we have a swimming animation. We couldn't swim fast before 1.13 and it was a pain. But the update was very helpful. Also you get to go through a 1 block gap!
  • @Trianull
    The other great thing about enchantments requiring lapis is that now doing a max-level enchant doesn't eat all of your 30 levels, it just takes 3 but requires you to be level 30.
  • @amogsus631
    My god how the time flew. I remember 1.8 coming out like it was yesterday and am still in the mindset of 1.9 being brand new.
  • @zenthous9568
    You also forgot the fact that nametags stop mobs despawning, which massively helps farms and moving mobs
  • @Dolphin002
    1.15 is underrated. The bug fixes were the best part of it.
  • @Pedro-ss2qr
    The new cave generation wasn't added in 1.17, it was added in 1.18. 1.17 just introduced the items and the mobs.
  • @OR56
    I have a theory. The Nether wasn’t always a fiery hellscape. It was like lush caves. But then the piglins found Pigstep. When they played it, it was so fire, it turned the dimension into hell.
  • @kevtotallynohero
    Imo, the best part of 1.13 were tridents, the fact its a long range and short range weapon and the enchantments it has, especially loyalty, riptide, and channeling, makes it my personal favorite part of 1.13
  • @Jam-zc1fo
    I feel like armor stands shoulda definitely won 1.8 because of how much they did for people who worked with command blocks and custom maps. Also honey was definitely underrated because since they act like slime blocks that don’t stick to other slime blocks it was huge for anyone who likes redstone.
  • @dumbpotaato
    honestly, 1.11 was a very tricky choice to make because it implemented two very useful features: shulker boxes (mentioned in the video) and rocket boosting, a much easier was of using the elytra to travel long distances instead of punch bow.
  • @pixelgaming7261
    8:02 They do also have a useful functional purpose, stopping mobs from despawning.
  • @spacey4828
    One change that always get buried under the bigger changes, but was absolutely huge in my opinion is the changes made to boats. They used to be absolutely horrible, but now they actually function as boats. They don't break on impact with literally anything anymore and if you do decide to break it, you actually get the boat back instead of some planks and sticks. 10/10
  • @dbeme07
    4:03 I love the barely noticeable detail of the no longer alive snow golem. You just carry on talking and it’s hilarious.
  • @flirora
    Personally, my favorite feature of 1.12 is items in the crafting grid going directly to your inventory when you close the crafting interface.
  • @literatemax
    The best thing about 1.3 will always be the "Open to LAN" button to me. Playing in the same virtual space as my siblings from different computers was once a rare commodity!
  • @eurofeature
    wasn't the new cave generation delayed until 1.18? the 1.17 actually added only new blocks, no worldgen included
  • My favorite part of 1.18 was The Increase of the height of the world from height limit being from Y 256 to Y 319 and minimal height being from Y0 to Y -64
  • @ernestregia
    My picks: 1.0: Brewing (Potion is a fun addition) 1.1: Superflat (Making creative builds easier) 1.2: Jungle biome 1.3: Ender chest 1.4: Same as you 1.5: Same as you 1.6: Donkey (Act as an early game/pre 1.11 shulker box) 1.7: Same as you 1.8: Ocean monument 1.9: Shield 1.10: Magma block (For gold farm) 1.11: Same as you 1.12: Concrete blocks 1.13: Trident (1. Trident killer, op mob grinder for bedrock, 2. Easy way to get mob head once you get channeling) 1.14: Trading rework 1.15: Honey blocks (For redstone nerds) 1.16: Warped forest (1. Getting ender pearl from enderman if you hate bartering, 2. Warped woods) 1.17: Pointed dripstone (For infinite lava source) 1.18: Cave generation 1.19: Same as you 1.20: Same as you