How to Design a High Efficiency Gold Farm

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2023-12-10に共有
A deepdive into gold farms! Hope you enjoy.

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Portal Farm Credits:
‪@ilmango‬:    • Maximum Possible XP Farm Using Portal...  
‪@RaysWorks‬:    • Quick AFK Portal Gold/XP Farm [simple...  

Natural Spawning Credits:
‪@gnembon‬:    • Simple yet Powerful Gold Farm for Min...  
‪@ianxofour‬:    • Minecraft Elegance: Instant Gold XP F...  
‪@DashPum4‬:    • Minecraft Boat Looting Gold XP Farm T...  
‪@JustGlotz‬:    • How to make the FASTEST GOLD FARM on ...  

#Redstone #Minecraft #gold

00:00 Introduction
01:44 The Fundamentals (fundimentals...)
02:17 Portal Spawning Gold Farms
07:33 Natural Spawning Farms
09:26 Aggression Based Spawning Farms
14:33 Non-Aggression Based Spawning Farms
17:51 Optimizing Pigmen Farms
23:24 Ultra High Efficiency Pigman Farm

コメント (21)
  • @NicoisLOST
    Note: Gold farms are also GREAT XP farms! I forgot to mention that at all. Also, the JustGlotz farm can be built under the nether roof as a bridge between the portal spam on the roof and the MEOL (Mock-EOL, I.e. the last farm). It won't require breaking any bedrock but does require a world eater. @Strome showcases this farm in his video: https://youtu.be/DH69C_KupAw?si=isL589M_TYyDMxhF . Also! World border farms are very much faster, but I kind of consider them a niche option, and focus on farms that are in "normal applications", which is defined arbitrarily... ;-]
  • @priddl3
    the reason that most donut farms don't use looting is because they are designed as XP farms not gold farms. Agro based gold farms are the best way to get constant afk XP if you don't want to use a script. They aren't optimised to give gold mostly just to give afk XP which also allows for enchanting whilst gaining XP constantly or mass anvilling.
  • @NotchArrow
    I hope this video blows up for you like your iron farm one did, and allows people to tweak things and make their own designs
  • @apfelmann
    Hey, I just want to tell you that I love the videos you are making, especially the mathematical aspect of them. Keep up the good work :))
  • @Delques1843
    Great video as always! IMHO what makes your videos a cut above is how you deliver these information. All the info in the video is not new, they can be found by just a google search, but HOW you put all of these together in a easy to understand video is amazing. Also, I want to add 2 things. One, with 1.21 coming out, a bug where projectiles traveling thru nether portals loses their ownership status will be fixed. This will enable the use of looting in the nether while the mobs stays in the overworld. Rays Works did a video on this a few days ago. This, I believe will make boat looting obsolete, and will make a farm like Ian's farm much better. Two, I BELIEVE Mojang said that entities spawning on portals in the nether side is unintended behavior and will be patched out. This might make JustGlotz's farm goes the way of the EOL farms.
  • @nyx_9841
    Only light-suppressed farms are EOL. Since zombified piglins aren't limited to a specific light level, no light suppression is necessary, and therefore, there are no EOL gold farms. As far as sliced portal spam goes, it'd be very, very difficult for Mojang to successfully prevent us from slicing portals just due to how updates work, so it's still a very valid option of you're willing to put in the effort. Also, with developments in cannon tech, it could be extremely easy in the near future to make a nether perimeter, meaning that spawnproofing also isn't much of a concern.
  • @divy1211
    Wow, this is an amazingly comprehensive explanation of gold farm mechanics, the amount of effort that must've gone into this video is insane, well done!!
  • I LOVE YOUR videos. The technical side is absolutely perfect. i have watched all of your videos and i love all of them. thank you for douing this
  • @fontajo
    Another thing to mention, portal based farms are helpful if you need a fully afkable source of xp in the overworld. They can be used to mend tools you might use for a different farm, and you can just build this on the side.
  • @voxorox
    My main issue with a gold farm is never the spawn/kill rates. Those are manageable. The issue for me is the transport, sort and storage of the drops. After a certain point, hoppers just don't cut it, and other methods have their own limitations (size, tile-ability, etc). They tend to back up pretty bad if you run them for too long.
  • @MagnusMss
    Great video, man! Keep it up. You really have something special.
  • @mayonnaiseeee
    Amazing video, thank you for putting all the work into this and giving us an array of options for builds. This is some of the highest quality Minecraft content. Also 25:20 love seeing the zombie pigbabies on the chickens just falling into the void
  • @EmdyMC
    Just a PSA, Nico is aware of the Chronos/Bread's world border gold farm before you comment about that
  • the fact that i was able to design my own gold farm after this video means you succeeded in creating an easy fo understand and well put together video. well done!
  • Thanks for your detailed research pn this topic, im gona use a lot of it when building the next gold farm!
  • im never building a gold farm but this was so interesting to watch, great work mate, u have my sub
  • I have been waiting for a gold farm video from you. Finally
  • @rudra3107_
    Finally now I can understand Gold Farming Mechanics Thanks A Lot 😊