Palworld and Lethal Company Killed Modern Gaming

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Published 2024-02-17
Gaming is dead. Or is it? Although many are quick to say modern gaming is trash, indie gaming is quickly rising to question this narrative. Palworld and Lethal Company are proof to a rising positive trend of indie game successes rivaling and overcoming competition from AAA games, and hopefully this trend continues to pick up steam in the future.

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Special thanks to my friends who played alongside me:
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Music used from these soundtracks:
Terraria
Doom (2016)
Risk of Rain
Risk of Rain 2
Faster Than Light
Call of Duty Modern Warfare 2
Battle Block Theater
Into the Breach
Legend of Zelda Ocarina of Time

0:00 Season 1
0:50 Season 2
2:00 Season 3
10:46 Season 4

#palworld #lethalcompany #palworldgame

All Comments (21)
  • @Karmanara
    Kinda crazy how multi million companies are saying games like Lethal Company (mind you, made by ONE GUY) is considered unfair...
  • @SylviaPrecise
    ALSO ABOUT PALWORLD: It features a server browser. Like the early 2000s. And you can run clientside and serverside mods with ease. It's literally my dream to have this all come back, a game that is close to the barebones netcode so we can mod it and run our own servers. it's so good. it reminds me of garry's mod almost.
  • @NedInYaHead
    There's also a massive phenomenon of big name individual developers splitting off from the company that they got known for working at, to pursue projects made with smaller, closer-knit teams with better communication and lower budgets. That, along with a greater awareness of indie games on the consumer side, is a big win for passion over profit and trend-chasing. The games industry is coming into a golden age, I can feel it.
  • @HyperDashYT
    seeing Lethal Company outsell Call Of Duty was what I needed in my life
  • @wander7812
    I once saw someone comparing the Gaming Downfall with Revolutions through history, and predicted at some point someone would release Triple-A indie games that would shake off the industry, and raise the standard for companies who sunk deeper and deeper into mediocrisy. It was a Youtube comment was 5-6 years ago.
  • @Shajirr_
    13:47 Now that's a jumpscare, I for 100% sure thought my system was frozen and I'd have to restart
  • @jelkbaker9780
    Battlebit is another great example of a recent game made by 3 devs that raked in millions in the first month because it was..actually just a well made game.
  • it is sad that EFFORT is now considered "unfair standards" by modern gaming and well the entertainment industry as a whole really.
  • @YukiteruGasai
    Wow here is a novel idea it is almost like if you create a game that is fun people will buy and play it.
  • Idk. This isn't the first time this has happened. Remember when Among Us and Falls Guys became popular back to back as well?
  • @fadedrai9796
    I feel that this video dances around the core issue, that being that the hype builds and dies around games within a few months. It’s not worth AAA companies investing tons of money and years of effort if their games likely won’t be popular for a year. As the gaming market has changed, so has the style of games that are popular. Unique experiences are more important than a rehashed shooter, even if that experience is buggy.
  • @Goofy_Prussian
    Palworld: Pokémon in 1860 Lethal Company: HELLLP MEEEE
  • @ZarloSkald
    These games and Baldur's Gate 3 are being known as "unfair standards" by gaming corporations. How sad is that?
  • @gsjude9211
    Helldivers 2 is also a great game changing modern gaming. Although not an indie game, it is a representation of what a high budget project should be, and is very active in fixing bugs and making gameplay chages for the better.
  • @BestowalPants90
    I hate games reliance on internet. Especially if it doesnt even have an online multiplayer. What ever happened to the days of playing a disc without needing to download it
  • @alphaomega6369
    I love how he says "ensure you have a solid internet connection" at the beginning while I am actively using the hotspot in my mom's car
  • That was so terrifying hearing the crash noise. I actually was one minute off a force-reset for my computer. The metacommentary on the games industry is something I didn't expect. This was a very effective video essay and I was glad that it came into my feed, Nikos. Well done.