Was it Good? - Rayman 1

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Published 2022-02-12
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Hey folks, you wanna know what's going on? let me tell you the story of Rayman!

Failure, frustration, death. that's the story.

Rayman was a 1995 'hard as nails' side-scrolling platformer, topping many lists of 'hardest playstation 1 games'.

It spawned a major Playstation franchise, but where did it start, let's go back, and replay all of Rayman 1, and then ask, was it any good?

Thank you to the Patreon supporters and Twitch subs for keeping the channel going!

All Comments (21)
  • This game broke me as a kid. My mum had to put in the 99 lives cheat for me all the time. 25 years later and she still remembers the button sequence. Good times
  • People who beat Rayman 1 back in the day are the same people now claiming that the new Doom's Ultra-Violence difficulty is easier than they anticipated. For a reason.
  • Fun fact: the devs didn’t actually set out to make a hard game. Because deadlines were tight, the game wasn’t properly play-tested and since the devs were playing levels over and over themselves while designing, they all got extremely good at the game and knew what was coming. They only found out the game was punishingly hard when reviews came in
  • @Baz87100
    I forgot how gorgeous this game looks, even now it still looks really clean.
  • @EhhmmmNo
    When I was a kid, I used to call in reinforcements from the other kids at school. They'd come visit, we'd get combat rations from my mom, and we'd spend multiple afternoons taking turns defeating this game. Some of us would show themselves as the most skilled, so eventually some fellow players became viewers, and they could get a turn again if we had to reset to an earlier level, with maximum backseat gaming enabled. Great times.
  • @ChippyGaming
    This game was brutal as a kid, I’d always have to ask my sisters to help me
  • @Sercil00
    It always bugged the hell out of me how Rayman is smiling throughout the whole thing. I'm constantly struggling, dying over and over and occassionally squeeze through danger, one hit away from death, and he just smiles and walks like he's on a relaxed stroll.
  • @thoomaroo
    I love the detail of the binocular silhouette on the overworld map. When you're selecting a level, you're watching from the POV of Mr Dark tracking Raymans's progress
  • @blankadams3120
    Josh: "A question mark sign" Me: That's an exclamation point.
  • @David-gp7qe
    Suddenly I dont feel so bad at never finishing this game as a kid, it was hard after all.
  • @marty500
    I remember my grandma getting me this game for my birthday. She misunderstood and got me Rayman instead of Tomb Raider. Regardless, I loved the gift and I loved my grandma. But oh boy, was this game a pain for 9-year-old me to get through. I'd play this with my brother and sister, just to share the frustration of dying over and over again. Who knew Tomb Raider was going to be the easy between the two? 😅 Oh, nostalgia
  • @JakXT
    I never got very far in Rayman, but I remember we also had Rayman junior which was an educational game for math and language, so you can imagine the brutal platforming that requires quick reactions but now they also go “Quick what’s 3x9?!”. Was very much LEARN OR DIE. I didn’t get far in Rayman junior either
  • @kronkie1082
    Thanks for making this video, believe it or not the speedrunning community actually learned something from you. At 33:55 you took a accidental hit which boosted you into the shrinking fairy, when optimized this can save a little bit over a second compared to grabbing the ring which is how we used to do it. :D
  • @LinaFleer
    Now I don't feel bad anymore that I never beat this game as a kid :,D Great video!
  • @Bozzyshy
    There's a fan made reimagining of this game that makes it so much more stomachable and actually really good I really enjoyed it. Can play it like the old one or have failure just make you replay the level/checkpoint also the fact you didn't mention how much of a masterpiece the bandland song is and how jumping on the drums adds to that music and fits in with it perfectly. Such amazing design there
  • @abparker9971
    When I was a kid, my CD for this game had some issue and it would crash after about two stages. Now watching this video, I am really glad it did that lol
  • Easily one of the most artistically beautiful and unique looking games i played as a kid and still to this day cherish dearly. The big chunky sprites, color palette, vibrant unique worlds... Without a doubt Ubisoft should have made Rayman their main mascot because for many people it certainly is and i am sure we would see so many more sequels than we got so far. You actually blew my mind by covering this game. Really awesome surprise to see it here and thank ya for that!
  • @TheBeird
    Man this game is gorgeous to look at. Makes me think of European comic books and prog-rock album covers
  • @Sinewmire
    I remember this being hard, and troubling. As a child, when I couldn't get all six thingies, I thought I'd messed up, and I'd assume when I couldn't reach something I wasn't good enough. Also, just hearing that "hic!" noise when Rayman gets hit is enough to make me shudder. ugh. Thanks for doing this so that I don't have to!
  • @TheTeaNinja
    I throughly enjoy listening to your game analysis. Always hilarious and informative