UNBALANCED (unfinished PGMA entry)
9,569
Published 2020-10-19
This is nowhere near done, but here's what i have... I'll probably continue working on it down the line.
Also, this project is in a contest, but i dont want to win this round cuz im forfeiting anyways. You can find the link elsewhere.
Elements of chance:
when you respawn you respawn at a random location
you will be teleported to a random location after a random amount of time
planned elements:
random energy locations
energy locations randomly reset after respawn
# of needed energy randomized
random map generation
If none of that energy stuff made sense, basically originally the goal of the game was to collect the white circles (energy) to start a ritual that would eliminate the randomness.