How to grow your tiny village into a sprawling city | Manor Lords Guide

Published 2024-05-01
How to get your industry up and running, get your village upgraded, expand to new areas and conquer your enemy.

Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.

Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy in order to make the world feel more authentic, colorful, and believable.

Find more on the game here:
store.steampowered.com/app/1363080/Manor_Lords/





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All Comments (5)
  • @TheDutchActuary
    If you are struggling with food, try making a (very) LARGE plot or two with vegetables. This currently makes food almost trivial to produce. I omitted it from this particular guide as you dont NEED to (ab)use this, and I do expect this to change in the near future (similar to how wool production was fixed).
  • @shawnduffy279
    Wanted to mention, and I've seen other videos doing this, when your trading post is on the King's Road, you have trading options that do not say "route required". Those are free to buy/sell routes and you can "activate" them without needing money. IE selling planks. Traders that travel the KR will stop at your post if you have goods they want or they have goods you need without paying for the route. This is a great way early game to make money. I had quite a bit (1k +) in the first 18-24 months in game and didn't pay for those routes. Edit: Strat Gaming mentions this in one of their videos and it was super helpful.
  • @daviddusek3371
    Thanks for this tips. I have actually question about orchards. My villagers stockpile apples in their homes, and dont move them in granaries, so they are not distributed by market either. I have two fully staffed granaries, so lack of manpower is not the reason, they just ignore apples. As I searched for an answer, I saw, that many people have same issue and it is supposed to be a bug. But you dont seem to have this problem. Do you have some way to activate the use of apples, or is it just random bug, that occures only in some games?
  • @dz1480
    overhyped game...people punish settlers for being ez af.... but this is ridiculous ....