Adeptus Mechanicus Codex Review: Warhammer 40k 10th Edition

Published 2023-11-28
In this video we review the BRAND NEW Adeptus Mechanicus Codex by Games Workshop. We will look at the new detachments available, the army rule for the Admech and also look at the changes from the Admech index.

Join Jake and Jord as they explore how the adepts of the Omnissiah have developed in the new codex and what changes have been made to the army.

Let us know in the comments if you are excited to play with the new codex, are you happy with the changes? or would you have preferred different changes? Lets have a friendly discussion below.

00:00 Start
00:50 Army rule
04:09 Rad Zone Cohort
11:25 Skitarii Hunters Cohort
17:56 Data-Psalm Conclave
23:31 Explorator Maniple
27:25 Cohort Cybernetica
32:47 Changes from the Index
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All Comments (20)
  • @VanguardTactics
    We hope you liked the video, is there a particular detachment you are interested in? we will be doing a whole week on each of the detachments next week so don't worry we will explore them all soon. What do you think of the changes to Adeptus Mechanicus? Do you think the updated index detachment now has play competitively? let us know below and we will aim to respond to as many people as we can :)
  • @user-rz7ih2vh1c
    You guys have it wrong with Rad Corps rule. Battle shock doesnt reduce opponent to OC0 because it happens at the beginning of command phase of ad mech player turn. Battle shock will wear off during the opponent command phase, they will score as normal. Only thing it will affect is defensive and reactive stratagems during your turn.
  • @cetx
    Great overview. Thank you!
  • Thank you for a good review! There are some stuff that you guys say that makes it feel like you are repeating something GW marketing wants you to say, and saying Admech is a predominantly shooting army is one of them. What feels really lacking this edition is good CC updates. While there has been some survival focused updates, I feel there are not real buffs to CC. After having played a CC focused Admech army last edition and all the great fluff on the CC units, me and many Admech players with me were really hoping for a e.g. Sicarian character, but we got a sniper instead (really looking forward to trying the Skatros, but maybe not what the army really needed). Just wanted to ask, are there any leanings from GW towards removing the great CC aspect of Admech? Have you heard anything about it? I would be a reals shame as that is a part of the army and the fluff that a lot of people appreciate. Thanks again for all the great videos!
  • @AMGamingOnline
    You huys bring us this content so fast! Thanks really cant wait to get my dex to face my friends Necrons
  • Having Skitarii detachment and playing the army as a horde army and having the squads capped to 10 man instead of 20 like the necron warriors is criminal! Who the hell though that not able totake 20 vanguards to rangers is a good idea for Admec???
  • I got rid of my Admech and Necrons but these look fun. Happy for those players, wapecially those who like one aspect of a large army thematically getting the ability to be more competitive with them. And for thoae who have a larger collection the objective one looks amazing.
  • @usekungfu
    Excellent video. Looking forward to digging more into the codex.
  • @Ordf08
    15:30 Correct me if i'm wrong, but doesn't the Skitarii Marshal's servo-skull uplink ability accually fall under the only battle tactic rule? That rule only states "Rules that allow you to use a Stratagem even if another unit has been targeted by that Stratagem this phase or turn, but that do not specify the name of the Stratagem, can only be used to use Battle Tactic Stratagems." I mean, it makes the ability very restricted, but it seems to be that way rules as written.
  • @olawidell1916
    I really like your work. Not looking for broken good but fun❤
  • Is it me or the bombardment detachment is like the Tyranid shadow of the warp but better?
  • @Infections95
    Marshal CP rule is useless in stealth detachment after the MFM
  • @girlhunter2102
    Cybernetica can potentially run 12 robots…so why run just 8 when you can run 12!