What Breath Of The Wild Is Like For Someone Who Doesn't Play Games

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Published 2019-11-22
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This past year, my wife made the mistake of taking an interest in my hobby, and instead of just letting her play games for fun, I figured it'd be more interesting to chronicle her journey of figuring out how to play video games. So, this is a continuation of the first video on the subject and it examines what Breath of the Wild is like for someone who doesn't play games. Enjoy.

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Goldeneye Footage from LongplayArchive
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#GamingForANonGamer #BotW #Zelda

All Comments (21)
  • @furankii
    Non-gamer here. I started playing botw a few years ago after watching my husband play and he encouraged me to try. I faced pretty much every struggle that your wife did. My husband taught me quite a few things, like investigate on things that are out of place, and talk to everyone etc. At first I only enjoyed exploring the world, cooking, and solving shrine puzzles, and absolutely hated fighting cos I died in pretty much every battle in the beginning. I was used to smashing buttons on Street Fighter in the arcade and I thought doing that would get me through the fight, and boy was I wrong lol. Every fight was stressful for me and I would scream and panic, and my husband taught me to calm down and watch how the enemies move and dodge them. This helped a lot and I started to get a bit more comfortable with fighting the smaller monsters (or avoid them), and even finding more strategic ways of lowering their health or killing them from a safe distance. It was all good, until I got to my second Divine beast, the Thundeblight Ganon, where I constantly died and struggled to kill him, and I rage-quited the game and went on a hiatus for almost 2 years. My husband encouraged me to continue by getting stronger first with more hearts, better weapons and armours and go back to fight the Divine beast when I'm ready. So I picked up again and focused just on that. From then on I enjoyed the game even more than ever and got more and more confident with the game. Though still not great at battles, but I can take the damage cos I got more hearts lol. After defeating all the Divine Beasts, I just kept exploring every inch of Hyrule and found all the shrines, did most of the side quests, upgraded a lot of my armors to prep for the fight with Ganon. Last weekend, I finally defeated Calamity Ganon and finished the game!! Now I'm ready to play Tears of Kingdom!
  • Interestingly, as an experienced gamer, I found that BotW was confusing at times, I realized I was so used to relying on cues and hints and basically - games spoon-feeding me by having a linear storyline, that I actually got stuck thinking; "did I miss something?", "have I done this in the wrong order?" "Should I have gone here first?" once I got the idea that BotW wasn't supposed to be played in one way - boy did I have the time of my life. This is exactly the type of game I had always desired, without knowing it.
  • @ShiftK
    Your wife encountering any small obstacle: I'm gonna do what's called a pro gamer move
  • @RogersBase
    This made me want to play Breath of the Wild AGAIN! Great work.
  • I’m studying Games Design and I love watching these experiments cause it’s a good representation of player experience for people of a skill level games aren’t tailored for. It’s so fascinating to me and gets me to think about how to make my games more beginner friendly.
  • The Lock On feature actually was an early way of controlling the camera before the C Stick was ever invented! Ocarina of Time invented this feature to make traversing 3D spaces easier for people. It’s cool how 20 years later this feature is still a valid option for newer players.
  • @jasonw3414
    pushes rock off cliff "that sounds really violent" does it again she learns quick
  • @geckoszn
    Dude if she felt that Breath of the Wild was calming she must’ve never heard the guardian music
  • @VitaViral
    See the z target or what you call lock-up was first ever used in the 64 Zelda ocarina of time. Z target was used for not only locking onto enemies but also moving the camera as there was no dual analog control at this time. Most interesting part about the video is her using z target how it was originally intended to be used years ago.
  • @DavidSedano
    This honestly made me so happy to watch. My gf was on the exact same field as your wife where she was having the same difficulties but after basically telling her that the game is free for you to go wherever and do whatever, she slowly got the hang of it. My favorite part of the entire experience has been that not only is she finally on the last divine beast, but her daughter was so invested in watching us play that we bought her, her own copy and now we can't pull her away from it lol
  • @noha3087
    girl: has never plays a game before you: throws her right into dark souls
  • @MattyStoked
    The day your wife buys Doritos and Mountain Dew is the day you realise you've created a monster
  • 日本語字幕ついてて凄く嬉しいです!凄く面白い動画でしたし全く知らなかったBotWのきっと意図していないであろう凄さや、普段ゲームしている私とは違うプレイの仕方の解説が的確で興味深く凄く楽しめました。
  • @ytm23ak
    I love that your wife called Link “She” in the end. That speaks to her connection with the character, really neat!
  • @lovewilcox6874
    The genius of BotW is that when you find yourself asking the question “I wonder if this will work” then usually the answer is “yes”.
  • Wife: "that sounded really violent" Razbuten: for good measure, she pushed the other rock as well
  • I feel like an idiot, and maybe it’s because I have been having a hard time lately, but the part where he plays the main theme of Zelda while praising the game for giving her confidence made me tear up, especially through 13:00- 14:30. It was just nice to see someone have a positive experience in something I love dearly that many people don’t take seriously.
  • @Zarox8811
    The lock-on feature was intended to help center your camera. During the loading screen, the game often gives you tips, including how to reset your camera by using ZL!