Shadow in Sonic Generations Reimagined

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Publicado 2024-07-16
Gameplay captured on PC

Better FxPipeline, Direct3D 9 Ex & PBR Shaders (by Skyth):
gamebanana.com/mods/50765
gamebanana.com/mods/50770
gamebanana.com/mods/288953

Real Shadow Mod (by UltimateDarkman): gamebanana.com/mods/250135

Sonic Generations: Reimagined (by Team Encore): gamebanana.com/mods/478741

0:00 Blizzard Peak (Green Hill)
2:15 Chemical Port (Chemical Plant)
4:46 Space Sanctuary (Sky Sanctuary)
7:45 Dawn Speedway (Speed Highway)
10:23 Vs Perfect Chaos
12:42 City Escapade (City Escape)
15:57 Vs Sonic (Vs Shadow)
19:41 Wave Ocean Palace (Seaside Hill)
23:04 Westopolis (Crisis City)
26:09 Vs Silver
28:01 Rooftop Ruins (Rooftop Run)
31:02 Vs Egg Dragoon
35:20 Planet Wisp

Todos los comentarios (7)
  • @ssxkellar1929
    finaly a shadow mod with the correct modern boost animation
  • @joshie3
    I love how in City Escapade the cover has the same person who sings the persona themes
  • @VaughCulpepper
    Structure wise... Am I the only one who thinks these levels look thrown together compared to Sonic Adventure series
  • @emerylsg
    do you know who did the city escape cover in city escapade? that shit is fire i need the artist
  • @Codezer0xshinzu
    I personally don't like the hover boost animation kinda is a let down for sega to do that regardless of my rant w video
  • Honestly, I'd expect Shadow Generations to have these animations, since it is bundled with Sonic Generations. The Forces animations all look "childish" to me. Why didn't you use the Generations animations, SEGA? You're a total letdown