A Big Fat Review of Breath of the Wild

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Published 2019-04-14

All Comments (21)
  • @BossCrazyRoss
    You just HAD to hit that 10 minute mark didn't you?
  • @Videogamer96_
    Me: “It’s my turn to pick the movie” Brother: “Alright, you better pick something good.” Me:
  • @LadyxSky
    So I left a comment two years ago about how great this review was and how it made me want to play the game. This is now probably my favorite game I've ever played, and this video is a comfort watch for me. I have watched it like, 10+ times. Thanks for this, Arlo. I cannot wait for the Big Fat Review of Tears of the Kingdom and Pikmin 4. :3
  • @kokazon6522
    I went in to breath of the wild ENTIRELY blind. Not even knowing what link would look like. I have a distinct memory of playing the game when it first came out and coming upon a stable at night and thinking “uh oh. monsters” and approaching the stable by crouching and having my weapon drawn. those were the good days. it was amazing.
  • @deeaaydir
    Arlo: Makes 3 hour review of BOTW Nintendo: Lets make him do another one BOTW 2 is announced
  • “Most people went to Zora first.” For some reason I went to Gerudo first and was terrified that every boss fight would be that hard...
  • @kklondikke9019
    When you were talking about spoilers, I was like “that’s so silly, I love knowing everything about a game even before going in!” And then remembered the pure delight I had simply discovering there were moose in botw for the first time …
  • @Bee-lm7ey
    i actually went to rito village first and completed the divine beast stuff before going anywhere else, literally just because i wanted tabantha wheat. i saved rito village because i wanted to make carrot cake
  • @SergioEduP
    Will you stop joking around and release the FULL review!
  • @Drdoomerang
    Avengers Endgame: Our movie runs for 3 hours! Arlo: Hold my butternut squash
  • @jaikthesnake6285
    Man the complaints about no crafting system aged like fine wine
  • @arkomi1774
    Talking about Cryonis being the “least useful rune” and then talking about how rain sucks for climbing… It gave me the idea of using a Cryonis laser to freeze a climbable path up a surface while it’s raining! Would make the rune way more fun and cool to use
  • @SteveNathn
    This is longer than Avengers: Endgame. Respect.
  • @anothergamer112
    "Ganon went on a rampage, tons of people died, there was fire everywhere, it was just one giant mess... ...but the deer dont know that. The grass doesn't care. The sun and moon rise and set like always. Nature is just...nature, and nature is beautiful." Can we talk about how poetic this line is?
  • @gamer3ed484
    One if my most memorable moments playing this game for the first time was when I went to my first divine beast. I decided to go to Rito first, since it was one of the things that grabbed my attention at the beginning. I somehow ended up on the back end of the chasm that the village was in, so I couldn’t see the bridge on the other end. I’m racking my brain for like 10 minutes about how on earth I’m gonna get up there, and I then decide that I just have to craft some stamina potions. I spend about an hour gathering resource, before warping back to that spot and starting the long climb up to the village. I used all my potions and just BARELY made it up to the Rito village. The music starting up as I sat there and felt so accomplished was amazing… Until I realized that there was a bridge on the other side…
  • @mikeyh0
    As a player who knew only the original Link game back in the 80's and now this one, I must say I have no criticism whatsoever of any part of this masterpiece. I never played a single other game like Skyward Sword, etc. I couldn't believe the changes. I am not a gamer at all and this is just pure joy. I played yesterday for 2 hours and discovered 3 new Koroks. Oh, I beat the game and have the DLC and am on Master Mode and all that. I'm also 71. I remember Pong for crying out loud! Cutting edge in its day. You kids just don't get it. I love saying that. And I can't wait for the next Breath of the Wild.
  • @DarthFennec
    You know ... I think one of my favorite things about the Korok Seeds is that they're a direct testament to the excellence of the map design. So the entire concept is if you see something "weird" or "out of place", like a rock all on its own or a set of three fruit trees or a group of boulders, it's probably a Korok Seed. In order for that to work as a game mechanic, there must not be anything in the game that looks "fake" that isn't a Korok Seed. They're explicitly training their players to search out things in the game world that look even the slightest bit unnatural, and to expect a reward for finding those things. They can't do this unless they're 100% certain that their world design looks completely and totally natural and organic. And they pull this off beautifully. It's really incredible if you think about it.
  • @Polaricey123
    I came back to this after finishing Tears of the Kingdom and nearly fell out of my chair when I heard Arlo's crafting suggestions. It feels like Nintendo execs watched this and were like, "Write that down, WRITE THAT DOWN!!!"
  • @roobeedooo
    36:40 this is the beauty of having a silent protagonist. you don't know how they feel about things, you don't know if they feel anything about it. so it's up to YOU to determine the mood. and BotW did a phenomenal job at setting the tone. solemn.