Bloodborne PS5 - Gehrman Final Boss Fight & True Ending (4K)

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Published 2022-03-05
Bloodborne Gameplay Walkthrough PS5 No Commentary 2160p HD let's play playthrough review guide, still no 60fps patch
Showcasing all cutscenes movie edition, all boss fights / boss fights, side missions, upgrades, outfits / costumes, all characters, best moments, final boss and true ending, secret ending.
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All Comments (21)
  • @115madmax
    The way Gehrman draws the Burial Blade and throws it over his shoulder as it locks into action gives me chills, every damn time
  • "Tonight, Gehrman joins the hunt." Now imagine that at the end of a Super Smash Bros teaser.
  • @dravendfr
    Look at all of those graves, among them are Eileen’s and Djura’s… So many hunters willingly or forcibly put down by Gehrman himself, it could be scary, but I find it very sad because of how many people came and left, how long Gehrman had to endure his situation. Laurence beckoned Flora, the Moon Presence then stuck Gehrman with the dirty work of serving it. Whenever I fight Gehrman I see as the ultimate act as a Hunter of Hunters, granting Gehrman peace at last. Gehrman and Maria deserved better than they got, but that’s Fromsoftware for you, tragic and beautiful.
  • @aGoodHunter
    In souls games,there is a moment you faced with someone who helping or guide you before. This is always more dramatic than other bosses
  • In some sense gehrman did indeed care about the hunter by trying to kill him he was trying to free him from the curse of being trapped in the same nightmare that he was in. And by killing gehrman you freed him from the terrible existence that he has endured for countless years.
  • Come on Sony. When is this getting a PC port? This game deserves a consistent solid 60 FPS. Bloodborne is such a fantastic game.
  • @terrasai2857
    Bloodborne has given me so many great memories. I think I was like 14 when it first came out. I’m 21 turning 22 now. At first, the game scared me too much (not gonna lie) so I dropped the game, but my friend insisted that I keep playing it and I ended up loving it.
  • @coltrick4974
    Playing this with the Old Hunters in mind, the ending takes on new light. We’re not just freeing him from the service of the Moon Presence, we’re reuniting him with his comrades, and finally putting the Old Hunters to rest. No more guarding research halls or hiding secrets. No more arguments about the Healing Church or the college. No more blood, hunts or horrible dreams. The Nightmare is over, for them at least.
  • Easily one of the best boss fights in the game, and a fantastic conclusion to the story. I killed him on my first try, but that's because I finished Old Hunters earlier, so I was overleveled.
  • @Danim3nto
    Gehrmans theme is a masterpiece, I can't get enough of it
  • @Cl3arrd
    I just beat this game for the first time on Sunday. What a masterpiece . I’m glad I decided to finally play it after knowing about it for such a long time.
  • @scorpion6726
    This game dude.... such a masterpiece in my heart ❤
  • So, in the Childhood's Beginning ending, you take the place of a Great One, with all the powers this entails. Sounds great, right? Except that no matter how you decide to use that power, you'll only be replacing the Great Ones you just destroyed, and perpetuating the cycle. And as you grow more familiar with your power, you may realize that you spent most of the game killing those who had mankind's best interests at heart... Do you want to become humanity's defender? Rom was already doing that, by shielding humanity from the madness the Great Ones would cause, and holding their powers in check; she was Vacuous because she wasn't exploiting her power, and preventing other Great Ones from exploiting theirs. Her only reward for this restraint was to be slaughtered by the same people she was trying to protect. Want to uplift humanity to the same power and wisdom that the Great Ones enjoy? Mergo's Wet Nurse was nurturing and protecting humans who had the potential to become Great Ones, only to be killed by other humans who didn't know or care that she was trying to bestow power and privilege unto those in her care. Want to guide mankind without compromising their humanity? Ebrietas, Daughter of the Cosmos, was working through the Church to acclimate humanity to the world around them. Although much of the Church's actions may be considered unsavory, the knowledge Ebrietas provided was genuine. She was informing humanity about the actual truth about the universe, and it was the Healing Church which was misusing it. In the end, she was murdered by the same creatures she was trying to educate. Want to wipe out the Great Ones, forever freeing humanity from their influence and machinations? The Moon Presence was way ahead of you. In fact, if it hadn't been for the Moon Presence, the Hunt would never have existed, and you would have been dead meat within minutes of starting the game. It helped kill its fellow Great Ones for the sake of humanity, and humanity killed it in return. Of course, this does imply that just cooperating with it via the "Yharnam Sunrise" ending can get you a good enough result. Just want to withdraw from the affairs of men and gods and be left alone? The Mother Brain was completely passive when Mensis found and enslaved her, and was still utterly passive when you dropped her down a pit, climbed into said pit, and proceeded to hack her to bits. She's only a threat to you because her mere presence increased your frenzy, and there is no indication that this was intentional. Even if you try to be as benign as possible in your post-human state, those humans will still find you, bind you, research you, and go crazy from your presence, only for you to be butchered by those sent to clean up the mess when the crap inevitably hits the fan. Since there's no good helping humanity, why not just mess with it and strike fear into their minds with your almighty power, and bend their knees before you? If that's your answer, then you are no different to Amygdala. She, as an entity who rules over emotion and fear, chose to side with the School of Mensis and invoked total destruction and fear to humanity. Among the rest of the choices, perhaps this is the best answer to humanity? Feel free to lord over the hapless mortals, but enjoy it while it lasts; humanity is a tough lot, and sooner or later you will provoke a Hunter who has the skill and determination to take you on... Want to create a legacy that will outlast you? Good luck with that; all Great Ones are sterile, and the disastrous attempts to subvert this shortcoming is one of the central causes of all the death and misery you see throughout the game. Only Kos ever succeeded in birthing a child... and she gave her own life in order to accomplish this. They went to such great lengths to create their own protégés that most would have willingly cashed in their immense powers to start a family (something Kos herself put into action in the end). In the end, it doesn't matter how you use your newfound power, what you intend, or how you implement it; you are nothing more than another cog in the next cycle, and will accomplish nothing more than upholding the status quo. At least, until the Hunter from the next cycle finds you... This means, ironically, the Great Ones were more well-intentioned than the various humans you meet — the majority of the residents of Yharnam are rude to outsiders, if not in the middle of killing you, and think nothing of consuming "ignorant foreigners". Gherman is implied to be an former agent of the scholars (he mentions Lawrence while sleeping). The other Hunters are mostly insane and violent (even Eileen can be motivated to start hunting you, under certain conditions). The less said about the scholars, the Healing Church, and the School of Mensis, the better. The people in Cainhurst Castle became the Vilebloods. Humans Are the Real Monsters. Cosmic Horror Stories are set in a Crapsack World almost by default, but From Software takes it one step further; the unspeakable horrors from beyond (so often the source of madness) such as Rom and the Moon Presence are the ones most intent on preventing insanity while mankind is actively propagating it. Even among a genre infamous for its bleakness and despair, Bloodborne stands out. Bloodborne comes from the same developers (and might even be in the same universe) as Dark Souls. With that in mind, is it any wonder that humanity might be the real curse, after all? The concept of putting in so much effort but ultimately achieving nothing is pretty much a key trait of a Cosmic Horror Story; no matter what you did, you're only a very, very tiny and insignificant inhabitant of the universe, and other forces greater than you will override what you've done. In a brutal twist on the genre's normal conventions, it's the eldritch, unknowable alien beings who are the ones whose lives turned out to be insignificant in the face of humanity. One potential comfort to the Old Ones is that they aren't really dead. Merely shunted back into a sort of sleep. Essentially, we may have less "killed" them, so much as sent them to bed without dessert in the hopes that they'll learn from their courses of action ((EG, learn to leave humanity alone for the time, as they're not yet mature enough to handle the true cosmos)). After all... "That is not dead which can eternal lie. And with strange aeons, even death may die"
  • @ClementBaudoin
    Bloodborne felt really organic and atmospheric… nearly magical. I think the fact that no music is playing when you are outside a boss combat reinforce that aspect of the game. Now, Elden Ring is out, but I am a little bit bored of the music playing all the time. I wish that there is a option like « boss music only »
  • @kreion
    Elden Ring is a blast, but I still think Bloodborne is superior. The gameplay mechanics of quickstep and rally are brilliant!
  • @winterchill365
    Bloodborne is an absolute masterpiece! Gehrman is my favourite character in bloodborne, his both menacing and epic!
  • I finally beat Gehrman for the first time yesterday. A few years ago, when I got this game, I never thought I would get that far and face him. But now a few years later, I did it. This was my first Soulsborne game and it is now my most favorite out of all games I've played.