What Happens When You Hit MAX Containment Level in MW3 Zombies

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Publicado 2024-03-12
What you get for hitting MAX Containment Level in MW3 Zombies
Hitting MAX Containment Level in MW3 Zombies (What Happens)
How to get MAX Containment Level in 1 Game
What Happens When You Hit MAX Containment Level in MW3 Zombies


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0:00 What Happens When you Hit MAX Containment Level i

Todos los comentarios (21)
  • @LegoUnlocked
    Containment levels are my favorite part of the season 2 MW3 Zombies update.
  • @knightfall91
    Till you spawn in and your game disconnects 😂
  • They really need to give like a safe secure or something when you glitch out or disconnect when your game crashes or loses internet its such shit to lose a streak for something you cant control.
  • I wouldn’t know what being at max containment level is like…..being that the game penalizes me by dropping me 10-12 containment levels every time I go into the dark aether…..you know, the new content.
  • @F1RST_BLUD1
    Ngl, imagine this make it that when you're at containment level 100+, like 120 to 150 your player will now able to have a free pap and rare variety weapon
  • @stacy7692
    “I love Zombies players, they’re a kind people” aggressively attacking legos LTV 😂😂 that LTV skin is sick Lego, I’d steal it too 😂
  • Yo, the commentary was funny as hell. Very entertaining. I subscribed specifically because of that.
  • @hokage1997
    6:08 glad to see other people going the faster route now instead of around the building XD
  • @noblewolf1526
    Thank Goodness you mentioned this Dark Aether containment level bug. I had no idea and was gonna run the DA today!
  • @jordongee2347
    For anyone wondering, I'll tell you what happens. As soon as you do anything other than the base map, you lose contamination. So, essentially, dont worry about it, unless you dont want any good gear, or are happy just hanging for a few then exfiling. Story portals, and dark aether portals are counted as eliminations in game. So you can spend the whole match in orange or red zone banging out contract after contract, and come out at 14 contamination level after doing 15 contracts. Its real neat, since "technically" you died out twice, once when leaving base map, and another when extracting from wherever you went to. Classic cod.
  • @MrDanielmahaniel
    I play on console and the bugs are really starting to get to me, I used to be able to brush off the occasional disconnect or game ending bug, but it’s starting to become too common. One more crash away from redownloading Cold War zombs
  • @Jerrycourtney
    Maybe the real Max Containment Level was inside of us all along.
  • @Jdub412
    More vids Lego your by far the most entertaining and informative streamer I watch, keep up the content grind.☮️
  • @hokage1997
    Also. Has anyone else noticed the containment logo is a nod to SCP? Logo looks very close to the SCP logo lol
  • @metal67
    I can confirm that going to the Dark Aether or a story mission will lose you a tier if you go to any one of them. Edit: It's a gamble, it would get rid of a tier or keeps your current tiers. The choice is yours whatever you do for whatever reason you go to those areas.
  • @billpeace918
    Happy to see you were able to get a full game in without the server timing out. Congrats!
  • @Blankere
    My first time getting to tier three zone and I was going off. Did t realize how easier the containment levels helped.
  • @RGBFurry
    for those who dont know because of course people wont know it the containment level bug for the dark aether (or story missions for that matter) is a well known bug within sledgehammer's devlopment team, as shown by their trello board. hopefully its fixed today (3/13/2024 as of writing this). but if not, you can see the other bugs tracked via their trello board that ANYONE can see since lego here doesent allow links i cannot post it. i'll update this comment if it gets fixed today.
  • @nafrayu9832
    The containment level system has the potential to really improve the game by increasing the cap level and adding more rewards like greatly reducing the cool down for crafting schematics, improving field upgrades, increasing tactical and lethal equipment count and so on.