3D FDTD- Particle
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Published 2013-08-13
This was the result of my 2013 summer internship at Beckman Coulter under the mentor-ship of Bob Zigon.
FDTD is a common technique for modeling electrodynamics. en.wikipedia.org/wiki/Finite-difference_time-domai…
The simulation ran on a dual GPU system, a Tesla K20 and a Quadro K5000. The FDTD computations were done in CUDA on the Tesla K20 and the volume rendering graphics were done in OpenGL on the Quadro K5000. The simulation space was a 400x400x400 grid. The entire simulation ran in real time.
For more information: [email protected]
This is a simulation of a pulse of light passing through a spherical particle.