Why Is Dark Souls 1 A Masterpiece?!

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Published 2018-07-24
Dark Souls is a game we've heard no end of from game journalists across the globe. For better or worse, the game has redefined video game difficulty in the mainstream's view. But is there more to Dark Souls than meets the eye? Lets find out...

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___TIME STAMPS___
Intro – 0:00
A Morbid Curiosity – 2:16
The Depths of Dark Souls – 5:52
Purpose & Theme – 10:11
Jolly Cooperation & Gameplay – 17:08
Boss Battles – 26:24
Level Design – 29:49
Characters & Tone – 38:07
Conclusion – 44:14

___LINKS AND STUFF I USED IN THIS VIDEO___
I used clips from several of Vaati Vidya's videos because they are too good and I don't know how to do those fancy camera angles: youtube.com/user/VaatiVidya

(Shesez) - Dark Souls Boundary Break:    • -OLD VERSION- Off Camera Secrets | Da...  

(Inferno Plus) Dark Souls Remastered Is Trash:    • Dark Souls Remastered Is Trash  

Gwyn Theme Remix:    • Video  

Firelink Shrine Theme Remix:    • Video  

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All Comments (21)
  • @TheActMan
    In my family there is an ancient saying: "Thou who Act art Chosen. In thine editing, maketh video of the game of Ancient Lords. When thou posteth the video of Dark Souls, the fate of the channel thou shalt know." Also, TIME STAMPS! Intro – 0:00 A Morbid Curiosity – 2:16 The Depths of Dark Souls – 5:52 Purpose & Theme – 10:11 Jolly Cooperation & Gameplay – 17:08 Boss Battles – 26:24 Level Design – 29:49 Characters & Tone – 38:07 Conclusion – 44:14
  • @lockjaw563
    "What about the people who didn't beat the game? They are the ones that became hollow..." Dude.
  • @Nightweaver1
    Still one of the coolest meta concepts in all of gaming is the idea that those who quit playing because it was too hard are those who became the hollows in the world.
  • @TheNickofTime
    I knew about Dark Souls for a few years before getting around to playing, but if I had to credit one thing for sparking my decision to finally buy the game, it would be this video.
  • @joshclark9774
    "Sif wants to protect you from the abyss and you killed him for it". I was already sad about this fight but the way you worded it makes it way more sad 😔
  • Dark Souls is one of those games you wish you could forget everything about so you could re-live it again
  • @jordanneal576
    Dark Souls: kill a bunch of gods, then listen to VaatiVidya to find out why you did it.
  • @TransgenderMess
    16:20, this part hits hard, had a friend who clinically died due to a suicide attempt but was resuscitated, she later played bloodborne and claimed it saved her live because taking on a horrible challenge head on and beating it made her feel amazing, shes doing better now.
  • @vide0gameCaster
    Just finished Elden Ring! Went back to Dark Souls 1 and yeah... it's just not nostalgia! The game is truly a masterpiece!
  • @TheNopyu
    A 47 minute video validating my opinion? sign me up
  • @BooBerry938
    "The difficulty is not bullshit"... "for the most part" shows Capra Actually spat out my drink laughing
  • I just started this game. I figured I should in prep for elden ring. I have been gaming for a long time and I have not this feeling about a game in YEARS. You explained precisely what I have not been able to put my finger on with games over the years. When I play this I get the same feeling I used to get when I Played something like Alice or Link to the past. It has all the markers of classic games along with mentaly satisfying challenges. It is not like skyrim where you can run through easily then mess about. You have to fight for every amount of ground gained. It is incredibly frustraiting and satisfying all at the same time.
  • @PurpleSun8933
    I remember first time beating the game and after the fight with Gwyn I realised that this bonfire is the end. I thought maybe I can fire it up later and I walked outside the arena (which starts the dark ending) without knowing what would happen. I think it was brilliant idea - if player hesitates to link the last fire then the dark ending is his path. Hesitating to sacrifice your soul leads to desire to usurp the power - everything makes sense.
  • @samisuhonen9815
    The fact that almost anywhere on the map, you have vague idea of where you are. Without there being a map. It's not just "levels" with a start and finish. It's one massive world that feels natural and immersive.
  • @burntpato9760
    One thing in Dark Souls that I don't think people talk about enough is the Firelink Shrine music. At first, It feels homely and comforting. But near the end of the game, when almost all of the characters are dead, the music is depressing, and makes you feel lonely.
  • @b3rz3rk3r9
    FUN FACT: Hidetaka Miyazaki-san was actually a huge fan of Gothic architecture, Fantasy, and especially Berserk. which definitely explains why Frampt looks like a Hagfish with a human face and skin mustache. And why a lot of the monsters are something of a nightmare in of themselves. Miyazaki apparently has great taste in Manga, since Sekiro was based off of Lone Wolf and Cub. Dude's got good taste. I do recommend checking out both Berserk and LW&C; they are Masterpieces.
  • @mzdrhffgh
    Nah because I was ready to quit this game half way through, then I watched this video. Hearing that people who quit become hollow and aren't the chosen undead, made me go back and beat the game. I've now beaten the game multiple times, one of the best games ever.
  • @DManDuck007
    It says something about me that when I read the "40+ hours later" I was like "Ah, he made it past the undead burg"
  • @lazerpickle
    "Sorry Demon Souls" at least he paid his respects
  • @restinginn9906
    Playing Elden Ring made me want to try out other souls games. I had to go where it all began and I'm so glad I did. The level design in Dark Souls 1 is out of this world. So many areas are connected to each other, and only through exploration provide shortcuts. Then they also throw in one of the coolest moments I've seen in a videogame - they let you return to the starting area after you might have assumed there is no way back there. I thought that area was just a tutorial (it was, but it's so much more!). To explain, you have to climb up the firelink shrine and literally sit in the crow's nest for 15 seconds and this will trigger a cut scene where the crow picks your character up and flies you back to the beginning of the game except now there are harder enemies and an extra boss. NOT only that but there is an item you can pick up (the peculiar doll) that will allow you to enter an ENTIRE new zone (Painted World of Ariamis) via Anor Londo. All of this is optional, but SO cool and rewarding to do. I can only imagine how exciting it must have been to be the first person to discover this. I'm sad and happy at the same time now because for so long I put off playing souls like games for whatever reason. But now that I finally caved when Elden Ring came out, an entire new world of games are open to me - Dark Souls 1-3, Bloodborne, Sekiro, and more.