Revisiting 30+ outdated Useless Smash Facts! - Super Smash Bros. Ultimate

1,102,179
0
Publicado 2022-11-29
⭐--------------------
No really, Joker gained a couple million victory screens through updates

🔗--------------------
Links and stuff:

Patreon ⯈ www.patreon.com/PJiggles
Twitter ⯈ twitter.com/PJiggles_
Subscribe ⯈ youtube.com/c/PJiggles?sub_confirmation=1

0:00 - Intro
1:14 - Episode 1
2:51 - Episode 2
5:18 - Episode 3
7:16 - Episode 4
9:37 - Episode 5
10:55 - Episode 6
12:11 - Episode 7 (lol)
12:20 - Episode 8
13:29 - Episode 9
14:30 - Episode 10
17:54 - Outro, consider subscribing! :)

#SmashBros #SmashUltimate #SSBU

🎵--------------------
Music used:

1 - "Lobby (Sub 5)" (Splatoon 3)
2 - "Price" (Persona 5)
3 - "Streetpass Wins" (Kirby Planet Robobot)
4 - "Riding Plessie Across Lake Lapcat" (Super Mario 3D World + Bowser's Fury)
5 - "Overworld Adventure" (The Legend of Zelda: Spirit Tracks)
6 - "Millick Meadows (Day)" (Xenoblade Chronicles 3)
7 - "Hearthome City (Day)" (Pokémon Brilliant Diamond & Shining Pearl)
8 - "Bazaar" (The Legend of Zelda: Skyward Sword)
9 - "Railway Station" (Pokémon Sword & Shield)
10 - "Tap Troupe" (Rhythm Heaven fever)
11 - "Ending: We Saved the World" (Miitopia)
12 - "Hero Mode Alterna 8" (Splatoon 3)

💡--------------------
Sources:

1 - Completed Kirby Challenge with mods
   • Using Every Single Kirby Copy Ability...  

👏--------------------
Special Thanks:

Lewkiss (For drawing the Joker art on the thumbnail)
Twitter ⯈ twitter.com/Lewkiss40
Full artwork ⯈ twitter.com/Lewkiss40/status/1596890509360103424

Timothy3161 (For typing out the chapter timestamps since I forgot

Todos los comentarios (21)
  • @8Pit
    How did you not see "Big number make brain happy, so hit that subscribe button" like COME ON IT WAS RIGHT THERE
  • @leoleo4469
    "I truly meant it when I said I am awful at math." Immediately trusts math for Joker's victory screens
  • @iggnifyre6333
    We all know there's only one character who has more possible victory screens than anyone else on the roster could ever hope to match... THE MII FIGHTERS, BABYYYYYY. Every combinations of eyes-nose-mouth-eyebrows-head positions/sizes/angles on every skin color on every single combination of mii costumes in the game.
  • @SuperSaga2191
    As a cloud main with rumble, I actually had noticed the weak hit of up smash being a hard rumble, and just always assumed it was the game pointing out my failures to me and drawing attention to it. (Yes that's actually what i thought)
  • @Pat2wik
    Just thought I’d let you know, at 2:45, Sephiroth’s “fourth” victory pose is actually just his 2nd victory pose but just angled to the side. Joker is still the only character with a unique team victory pose animation.
  • @octo_gab
    before y’all say that Kirby should have 101 special moves, just know that Craft (steve) is not possible, even if you try to use the summon command
  • Kazuya not having a victory theme still really bugs me, but not necessarily because of an absence of a victory theme because I think Tekken has never had proper victory themes, but more because, from the little Tekken knowledge I have in my brain [and I do mean minuscule knowledge, that may also be wrong entirely so Tekken fans absolutely feel free to correct me on this], I think that's because the music on whatever stage was played on just continues going while the announcer calls the winner Would've been cool if Kazuya had a unique case where his victory animation was basically on the spot, taking place in whatever stage was just played [with exceptions like custom stages and ones that have everyone 2D] Although then again, after every stage had to be finagled with for Steve, I'm sure the Smash team wouldn't have been thrilled to do finagling again just for some victory animation shenanigans
  • @animalmace
    I didnt notice u were dutch until u pointed it out Lekker bezig man
  • @basurerodej8501
    As a viewer from Mexico I don't blame you for confusing the LATAM Spanish and Spain Spanish, for Smash they reused all spain spanish audio for characters which have it (like Lucario and Sonic) except for the Wii Fit Trainers (which are just reused lines from the LATAM dub of Wii Fit U), as well as being the same announcer from Spain but with the name changes you mentioned. It's kinda weird they didn't assign a dedicated LATAM dub for Smash Ultimate considering that in 2017 Nintendo started to consider LATAM dubs more seriously, with games like Breath of the Wild and Wario Ware Gold getting (excellent, by the way) LATAM dubs.
  • @Liggliluff
    (1:47) It is still quite incredible that out of the 3 countries aside from Japan where Smash fighters have been created in, Sweden is one of them, and has the same number as USA. Sure, technically Steve is now owned by a US company, but he was still created in Sweden, which is what this fact is based on.
  • @CreaZyp154
    For the "American French" part, it's probably for Québec, Canada, where they translate everything in french, even some brand names, so they did the same for the Smash characters
  • @YopAlonso
    The Nintendo Switch has region-coded localizations that are accessible if you swap your region, not your copy of the game. This holds true especially for Nintendo-developed games with multiple language options. Set up your console on a region of the Americas, and your English, French, Spanish and Portuguese translations will all be American English, Canadian French, Latin American Spanish, and Brazilian Portuguese. Set it up on an European region, and you'll get their European variants.
  • This was such a great series man, two seasons of my favorite videos from you and your amazing commentary, I am glad I joined your channel my dude. I wish I could show you MY smash knowledge, and a video idea as every fighter's pass 2 characters worst move! Please keep doing smash content.
  • @celestialTangle
    Theory: the hard rumble on Cloud's Up Smash is actually to do with how long the move's been out. If you hit with the move before the game thinks it's come out, it'll think the move missed - but Up Smash lasts long enough that hitting at the end of the move will fall into the hit-detection range. A late hit with Toon Link Bair might acheive the same effect depending on the exact frame data of the buff.
  • @BeefinOut
    Regarding mistakes in the language facts section, there's at least one more you missed: in German, "Dunkle" and "Finster" (the second -er in "Finsterer Pit" is a male-denoting suffix so I'm dropping it in this context) aren't synonyms. Dunkle means dark in color, while Finster means metaphorically dark, ie. evil. It's similar to naming them Dark Samus and Evil Pit.
  • @velvetbutterfly
    The Hard Rumble for Cloud probably isn't because it's a Sour Spot but rather because it hits X-frames after the move starts. The reason it doesn't rumble hard for normal hits is because the check for the hit only occurs during certain frames and the increased speed means it no matter lines up. So presumably landing with the last frame or so of ToonLink's attack might also trigger the hard rumble depending on how it was changed
  • There's actually another missed correction in the latest episode: The version used in Bowser Jr's trailer isn't the Paper Mario Medley arrangement, it uses the original Airship Remix from Sticker Star in here It sounds super similar, but it's not using the remix version in the trailer, but rather the song from the 3DS game
  • @ThomatoSauce
    Hollow Bastion & Dive into the Heart actually do have a big gameplay difference, at least from what I’ve noticed: the underside of both stages have different geometry.
  • @Zakawer2
    Here's a minor correction: Technically, there's actually only one version of Super Smash Bros. Ultimate. Depending on your Nintendo Switch console's region (which can be adjusted in System Settings→System→Region), you'll get either the European or North American versions of the English, French and Spanish localizations. I've changed my European Switch console's region to North America before and successfully gotten Nintendo of America's English, French and Spanish localizations for Ultimate. Also, Wii Fit Trainer is the only fighter in the entire game whose English and Spanish voices actually change depending on the console's region. If your console's region is set to Europe or Australia/New Zealand and the game's language is set to English or Spanish, you'll hear WFT speaking with a British accent in English or a Spaniard accent in Spanish. If the console's region is set to North America, WFT will speak with an American accent in English or a Mexican neutral accent in Spanish. If the game's display language is set to Dutch or Russian, the British-accented English voice will be used for WFT regardless of the console's region. This applies to both the male and female versions of Wii Fit Trainer.
  • @Liggliluff
    (15:50) False, there's no "PAL" copy of the game You have to set the console region to Americas and the language to English, Spanish or French. If you set the language to German, Italian, Dutch, Russian, you will always get European English, Spanish and French.