Was it Good? - Syphon Filter

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Published 2022-08-14
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Gabe Logan, the 6th greatest world saving action hero in gaming.

Syphon Filter released for the Ps1 between Metal Gear Solid and Tomorrow Never Dies, it was the middle child of stealth action gams of the late 90's, and was made by a company who's only other game was Bubsy 3d...

And yet, it is one of the playstation 1's best games.

Join me as we replay all the levels, fire all the weapons and set everyone on fire with the taser.

Thanks as always to the supporters on Patreon and Twitch, who keep this channel alive.

All Comments (21)
  • This was my father's all-time favorite game. I have memories from my early childhood of him hogging the family Playstation so he could play it. He passed away a few years ago and today is his birthday. Josh, thank you so much for allowing me to relive this. Love you dad, rest in peace.
  • @Tengu125
    I really like the concept of the "DANGER" meter. It's basically the secret agent/super spy movie plot armour adapted into a game mechanic. It is balanced out by the fact that when enemies do hit your unprotected body, you take a lot of damage.
  • @SomeOne-ex7hk
    Im so glad for this. I LOVED this and its sequel as a kid but NO ONE I knew had it. NO ONE played it. NO ONE knew what i was talking about. I was convinced this was a huge fever dream of mine until today. You gave this cherished memory of mine the moment it deserved, thank you!
  • That first level... the endless bad guys over the wall and tazeing them until they burst into flames. Played that game for so long
  • @Ronin11111111
    The "danger meter" is basically the same mechanic as modern third and first person shooters' regenerating health, but better and less immersion breaking. While they both signify "time until you get shot for real" this communicates it much less ambigously, while modern shooters make it feel like your bullet wounds close and heal in a couple seconds, like you're always secretly playing as Wolverine
  • The sound of the grenade launcher and shotgun...this game is insane nostalgia
  • @TurboSax
    I remember being so impressed with Logan's run animation. I still think it looks good today.
  • @GTRrocker84
    The park level where you used night vision and sniped the enemies was a game changer. Was blown away by that level back in the day.
  • @Wiles731
    That danger meter is a very cool way to narratively explain the "regenerating sheild" mechanic. Also, reminds me of Uncharted's explanation for it. The screen going dark as you're close to death is not Nate taking damage. He hasn't actually been hit. It's his luck running out. And when it's gone, THEN he is shot/hit once and dies.
  • @Rurukuken
    I remember watching one of my younger brothers play this over and over. While I would always gravitate toward rpgs, he was much more into stealth and action games like this and Metal Gear. The moment he discovered the taser we laughed out asses off for hours over how ridiculous it was. Good times. I hope he's resting easy now.
  • @TheRealMTR
    I remember the syphon filter demo that came in the US playstation magazine like it was yesterday. I played that demo an incredible amount of times. I couldn't believe how awesome it was and how it made me feel like a badass after mastering the controls
  • @SocomParade
    Medievil, Legacy of Kain and now Syphon filter! You are hitting my golden spots! keep up the good work!
  • @gundamo_ig
    Started my career in the gaming industry working with the talented crew at eidetic. Designed characters and UI for Syphon Filter 1 - 3 (mostly 1 and 2) Had an incredible time living in Bend Oregon and working with all these industry veterans. It feels great to read the comments and how this game gave so many fond memories. Thank you!
  • @winterxiii
    I completely forgot I ever beat this game until you showed the grenade launcher boss getting killed by a gas grenade—then it was like a core memory unlocked. Before then, I just had the most vivid memories of the Park and the Museum any time Syphon Filter was mentioned (as well as the snow level in Syphon Filter 2).
  • @pv8685
    how they did manage to go from bubsy 3d to syphon filter is beyond me! really a accomplishment! great series. i love your in depth reviews of those old games. and i have to say you got good taste!
  • @StillTheVoid
    One of Sony's forgotten franchise with a trilogy to boot. One of the greatest action games of all time.
  • @RJTamm93
    I think the camera being not just serviceable but good is an achievement in its own right for the era. So many games from that period, even the good ones, have awful camera. Here's a game with an auto camera that actually works!
  • @Th-tg4zm
    The animations in this game were really good
  • @furrymessiah
    I remember reading an interview with the developers saying that they designed Gabe to look and sound like Alec Baldwin, and even looking back on it years later, it really shows.