Ranking Every Codex Chaos Space Marine Detachment! Warhammer 40k 10th Edition

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Published 2024-05-14
Renowned Chaos expert Nick Nanavati is joined by John Lennon to cover their initial impressions of every detachment in the brand new Chaos Space Marines codex! Which detachment are you most excited to play?

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All Comments (21)
  • @McWerp
    Deceptors that low is pretty surprising to me, theres a LOT of play in that detachment.
  • @NANA-lq5md
    Ill be using the Iron Warriors and daemon engine detachments.
  • @ericmumper6821
    Fellhammer with Fabius Bile & Chosen, a Bullwork Termie Lord & Terminators, two units of melee Legionaries with Sorcerers then fill out the rest with Oblits and Forgefiends. You have two very solid anchor units that are both T5 with 3 wounds at -1 to wound and a once per turn damage shrug. That's very durable. The Legionaries go into the mid field to screen and contest objectives. They are -1 to hit (always) and -1 to wound against shooting. You can always drop the 5+ FNP ability anywhere you need. I think this is pretty good.
  • Talk about a great time. Going back to CSM + Plague Marines Fer shure
  • The iron warriors one would be a lot more useable if it wasn't only defensively locked to shooting phase
  • @xxthevampirate
    I wish Soulforged could take 3 war dogs and treat them as demon engines. I love those models and enjoyed playing dog walker lists last edition.
  • Dead talon has so many options to add BS within and out of the army. Wing Deamon prince, Vashtorr, raptor leadership. Noise marines. Plagbearers w/Poxbringer. Blue Horror w/Changecastor or Changling. Knight Abominant.
  • Plague Marines and Rubrics also get quite a lot better in Renegades. Assault Flamers with extra AP makes them almost good enough for their points (pity about the lack of transport options).
  • Its kinda funny, in the soulforged warpack section when hes talking about being surprised by a strat that lasts for the rest of the game, i couldnt help but think of eye of the gods for pactbound zealots which permanently pumps one of your characters for the rest of the game
  • @Desm0708
    I think people really undervalue Battleshock. There’ve been plenty of times where I’ve needed a unit dead and my opponent CP Rerolled a critical save, or I need to charge something and they have a very strong melee stratagem, or even just Overwatch. I probably won’t be playing Night Lords any time soon unless I sell my Eldar, but I’m really enjoying the sound of the Dread Talons detachment
  • Fellhammer has some sleeper units. Think possessed at T6 thats S12 hurting them at a 3+ S11 and below only on 4's.
  • @danielpaoli1093
    In Dread Talons I'm thinking about bringing either x2 or maybe x3 of Poxbingers with Plaguebearer. 10 OC² T5, 5++ all the time, and they can make objectives sticky... Plus the Pox bringer make your opponent -1 leadership whenever they take a battle-shock test within 6", but more importantly when your opponent tries to steal the objective he gives the Plaguebearer 5+ Critical hit (Lethals). For only 165pts per attached unit.
  • @pius1922
    Why you would want to kill one guy to deploy a lord: if the bigger base doesnt fit (because you made a ring), you place him outside and suddenly you get a 7 inch charge, or 5 inch in a 10 man unit
  • @jdim4628
    Planning on running the cultist detachment with armiger knight allies and a winged daemon prince if I end up having the points after the infantry masses+characters. A daemon engine or two if possible? Idk I like the idea of an undivided darktide
  • @maxchapuis6256
    Deceptors in 7th position ? I'm amazed by your ranking. So much possibilities in this detachment.
  • @dranklater
    Fellhammer with an inner core of Abaddon+10 Chosen and 3 Havoc Squads, screen with Cultists, have Raptors or Warp Talons pinning things down. Use remaining points for Terminators and/or Vindicators?
  • @space9658
    Gonna be honest, as newbie for actually playing the game instead (because over the laat few years I played a full 5 games) Renegade Raiders just seems very nice as a quality of life Detachment The detachment rule is always active, no need to think much about it and the strats just work Still going to try the Dread Talons as a NL fan but Raiders seem to work great for what I have in mind