R-Type - Versions Comparison (HD 60 FPS)

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Published 2020-10-15
Comparison video of R-Type / アール・タイプ (Irem 1987) that features gameplay of the first level of the following versions:

0:00 Arcade (1987)
2:47 Atari ST (1988)
5:43 NEC PC-88VA (1988)
9:17 Sega Master System / SMS (1988)
12:08 Commodore 64 | C64 (1988)
14:59 MSX (1988)
18:34 MSX (FM Sound) (1988)
22:09 ZX Spectrum (1988)
26:29 Amstrad CPC (1988)
32:26 Amiga (1989)
35:30 Sharp X68000 (1989)
38:12 TurboGrafx-16 / PC Engine (1989)
40:41 TurboGrafx-CD / PC Engine CD / TurboDuo (R-Type Complete CD) (1991)
50:05 Game Boy / GB (1991)
52:55 PlayStation (R-Types) (1998)
58:31 Game Boy Color / GBC (R-Type DX) (1999)
1:01:22 J2ME (2007)
1:04:13 Xbox 360 / PlayStation 3 | PS3 (R-Type Dimensions) (2009)
1:06:53 Android / iOS (2010)
1:09:29 PlayStation 4 | PS4 / Steam / Nintendo Switch (R-Type Dimensions EX) (2018)
1:12:09 BONUS: Amstrad CPC (R-Type Reloaded) (2012)
1:16:13 BONUS: Atari ST (R-Type Deluxe) (2015)

Today we are pleased to cover another highly requested comparison from our users: the classic horizontal scrolling shoot'em up R-Type, developed and realeased by Irem in 1987.

We have added and additional MSX gameplay with FM sound. This configuration could be achieved thanks to a FM sound synthetizer cartridge inserted in the machine along with the R-Type game. At the end of the video you will find two popular unofficial remakes of the game.

Which one did you play? Which one do you think is the best Arcade port?

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All Comments (21)
  • @peterhurn4045
    I worked with Bob Pape who created the ZX Spectrum version of R-Type, great guy, very clever, we used to discuss all sorts of memory saving techniques back when you had such limited memory.
  • @loutre_retro
    The Master System version is superbly realized when you know the power of the console. There are some sprite flashes but this is due to the limit of the console's memory. And special mention for R-Type Dimension EX, the remake is damn good and being able to switch from 3D to 2D on the fly is a very good idea.
  • @pedazodeboludo
    Ah, the CD versions... 400kb for the game and 400Mb for the intro
  • Thank you very much for adding as bonus our R-TYPE (2012) CPC version.
  • @Games-bw5ee
    32:26 - Shout out to the Amiga title music by the legendary composer 'Chris Huelsbeck', one of the best video game musicians ever.
  • @alexazn4578
    Thanks for the comparison! Used to play the PC-Engine versions back in the early '90s. That brings back some memories for sure. And I realized the PC-Engine version is the closest to the Arcade, just have this little vertical scrolling due to the lower resolution in height.
  • @user-ey9be4jd2x
    PCエンジンは流石としか言えませんね。 アーケードと遜色のない出来です。 家庭用ゲーム機でこのクオリティは革命的でした。
  • @BenLiuChungHin
    I wish the modern Amstrad CPC version was the original that got released. definitely shows how good the hardware was back then if you pushed it enough.
  • Great work retrosutra - thanks for the upload - brilliant job putting them all together. One of the best shmups ever created - didn't realise it came on so many formats. Never heard of the J2ME before, or the CPC and Atari ST remake. I thought I knew a lot about the game. 😅
  • @mrpolite3257
    13:19 lovely background change effect. With such a small amount of memory they seem to have sacrificed the rotation of the enemy at 13:31, but it's nice to have the background change, something that even some of the 16 bit versions lack.
  • @Halbared
    Just rewatched it, the speccy version still impresses (as does the gameboy version) and the PC-Engine CD version is amazing.
  • I just tried R-Type for the first time EVER the other day, so this is a well-timed video for exploring its history!
  • @MidBoss666
    Yes, so much YES! Thanj you for this magnificent video ^^
  • @thiagoones
    ZX Spectrum will always be my favorite monster. No matter what. 🤣🤣🤣
  • @abooogeek
    Nice to see the R-Type remakes on the CPC and ST being put in the video. Very impressive work that bring back justice to a honestly poor ports back in the days.
  • @5HlNOBI
    Great Comparison. That C-64 SID in-game music! That's my jam! Sub'd.