ARCORE 6DOF with Google Cardboard stereo vision

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2018-05-25に共有
With only Unity and a custom shader to simulate the lens distortion you can have 6DOF with ARCORE and a GoogleCardboard visor. I would recommend you to use the BOBOVR for long periods.

The trick is to project the main camera into a rendertexture and then duplicate it. After that you only have to apply the custom shader and the magic begins.

For this example I have used the Samsung S7 Edge performing incredibly well reaching 60 fps without any major issues.

Some tweaks are needed yet for a perfect experience but I wanted to show you the concept.

Thanks!

Barcelona 2018