Can I BEAT the HARDEST Five Nights at Freddy's FANGAME Ever Made... (8 Endings)

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Published 2023-07-02
Welcome back, today I'll be attempting to beat the most challenging Five Nights at Freddy's fangame ever created, Mechanism. In this video, I'll test my skill against some of the most unfair animatronics and push myself to the brink of sanity.

Join me as we dive deep into the twisted world of Mechanism, a game renowned for its merciless difficulty. I'll delve into the strategies, analyze the mechanics, and share my insights on how to beat the entirety of mechanism and it's 8 endings.

Prepare for heart-stopping jump scares, nerve-racking moments of tension, and an onslaught of animatronic nightmares. I'll navigate through a labyrinth of fear, utilizing every ounce of my gaming skills to outwit and outlast these relentless animatronics.

Will I be able to conquer Mechanism and emerge a Prince of Five Nights at Freddy's? Or will I succumb to the game's unbeatable challenges? Tune in to find out as I take on this epic battle of survival.

Join me on this impossible journey and experience the thrill firsthand. Don't forget to hit that subscribe button, turn on notifications, and buckle up for the ride of a lifetime as we face the ultimate test in the world of Five Nights at Freddy's. Let's beat Mechanism!!!

This game was created by the legendary @Andiematronic, go download and play the game right here: gamejolt.com/games/Mechanism/811356

Timestamps:
Intro - 00:00
Ending #1 (Cog in his Machine) - 00:01:30
Ending #2 (Forgiven) - 00:13:12
Ending #3 (Mechanism) - 00:21:58
Ending #4 (No Off Switch) - 00:31:20
Ending #5 (Not of the Machine) - 00:35:12
Ending #6 (Never Forgive, Never Escape) - 00:43:57
Ending #7 (Code in his Machine) - 00:50:43
Ending #8 (Happiest Day) - 00:56:54
Outro/Final Thoughts - 01:03:16

All Comments (21)
  • @_rj261
    The contrast between Narrator Chickeninja explaining everything so calmly, then STUPID ATTEMPT MOMENTS Chickeninja just constantly losing his mind over something is hilarious.
  • @sweethistortea
    10,000 fan-games?! No wonder FNAF is considered its own genre. 😅
  • @acidravy
    The reason the game makes you reset after death is because the creator was aiming for the insane difficulty of old arcade games that would make people spend their all the money they had and play for hours. She made the game for an arcade machine she built as part of a video project she started almost 2 year's ago and just now finished. The video is up on her channel and it's an amazing watch Edit: why tf did this blow up lol. Imo yeah it's a super unfair mechanic and its not for everyone but the game wasn't every supposed to be this big in the first place so idk
  • @Rebecca_George
    The difficulty and ramping unfairness reminds me of how old arcade games would do that, and how they were sometimes impossible to beat.
  • @majorghoul9017
    I get Andiematronic's goal with this game to an extent, but a general rule of video game difficulty is that the dev themself should be able to finish all the available content
  • @adamnielson42
    58:27 My guess as to why is that the game doesn't save where enemies actually are, it just assume that if they're chasing you, that they're right behind you.
  • @Lightman0359
    With the random deaths at 2 health, The game doesn't seem to have transition I-frames and uses hitboxes, not animations to register damage [as in damage is calculated upon hitbox collision, like in platformer games as opposed to the enemy sprite being terrain and the actual attack having the hurtbox, like fighting games and beat'em'ups], so you get damaged once when Afton overlaps with you when you reach the exit, then again immediately when you both load into the new room.
  • @pinoiado
    jokes aside, the pixel art in this fan game is incredibly well done
  • @beggo_
    man, i just love the fact that you are successful. your type of content just works, no matter whatever game you play. i subscribed for cuphead, stayed for everything else
  • @oneofevery9365
    What a selfless act of Affton to save a life of a security guard by butchering an animatronic 2x his size and strength with an axe Truly, redemption arc
  • @deathstinger13
    the sprites and animations are incredible, but the game definitely needs a difficulty retuning
  • @Stardust_Torna
    "It's as simple as trucking Freddy Fazbear's absolutely massive dump truck of an ass through every single child in our way" I absolutely lost it when you said that, who comes up with such a detailed description of Freddy getting a little quirky at night like that XD
  • @slept5971
    Unfair difficulty can work if you're not forced to replay a long segment of the game the same way as your multiple runs
  • @formula380
    Man this game looks so damn good. The sprite work is incredible.
  • @cosmickatgirl
    My only complaint is how throughout the video you don't show much of the endings once you get them, you just cut to the end screen, I'd like to read the text they contain. Otherwise, it's really well put together, good video
  • @OnionSprite
    12:15 His attack delay resets when you're switching rooms, so you can just take two hits at the same time
  • @josephkarlis9862
    Barring restarting the entire game for one mess up, this looks incredibly fun.
  • @MotiveNation99
    This game seems right up my alley since I can see some clear inspirations from faith like the cutscenes, animations and gameplay and a mixture of faith and fnaf seems like a great combo
  • @danielgd4784
    “This is the hardest FNAF fan game ever” Post-shift 2: “Hold my mental asylum”
  • @ComfyCherry
    I really wish people would stop calling tedious a type of difficulty, it's not difficult it's just not worth doing. the "difficulty" is being stubborn enough to do the same thing over and over again ad nauseum, that isn't difficult that's just bad game design.