7 Spiritual Sequels that Embarrassed Big Publishers: Commenter Edition

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Published 2024-07-17
We're back with yet more examples of developers taking things into their own hands, as publishers do nothing with the intellectual property they own.

Pervious video:    • 7 Spiritual Sequels that Embarrassed ...  

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All Comments (21)
  • @manderic5436
    Electronic "Arts", truly world class alchemists. Their management ability to turn gold into lead is breathtaking.
  • @Esitaro3670
    This episode should be called "EA killed a lot of their franchises so fans do their own version of the games they love"
  • @Kirabetas
    You’ve got to give props to CA’s partner. While Stardew Valley was being created, she saw the stress he was under while working on everything, and suggested he quit his job to work full time on the game while she covered all of their living expenses.
  • @Entrepid83
    EA: "Let's buy ***! It's successful, but let's see what WE can do with it." Person in the back: "What are you going to do with it?" EA: "..."
  • In the year 2009 the game Demon's Souls was released for the Playstation 3. The game's director Hidetaka Miyazaki and his team wanted to make a sequel, but Sony refused because they thought that Demon's Souls didn't sell enough copies to justify making a sequel. So they went to Bandai-Namco and made a spiritual successor by the name of Dark Souls which was very successful.
  • @ArcaneEther
    If EA's new company motto should be "We're done with this for now", then Konami's should be "What's a video game?"
  • When I played Rollercoaster Tycoon as a kid, I was horrified when one of the rides ended up killing people due to a malfunction, so I designed the parks to be as safe as possible
  • @epicdude3659
    y'know its a shame Paradox had to cancel their attempt at a Sims competitor, could you imagine how funny it would be if they managed to beat EA at their own game twice?
  • 1:40 I love how no matter how obscure a game is, Outside Xbox/Xtra always get their own footage. They're probably the first people in decades to boot up Fountain of Dreams for any reason
  • @ickybobclay26
    I love seeing the studio that is told “nobody wants another one of those games” make another one of those games and it crushes. Also Wreckfest is soooo much fun
  • @Bakroth85
    Anyone else feel like EA is providing an excellent service in improving other game companies? The gaming world would be a very different place without their abject incompetency.
  • @N.BR500
    ''You know how earlier we said we can't do every game that EA F'd up?...Well, God help us, we still gonna try''. That's so savage thou 😭🤣
  • @D34dP1x3l
    "RIP Asstown." There's no way you said that with a straight face, Ellen!
  • @Ceece20
    EA being mentioned in what, half of the list? Yeah.
  • Everyone: Raves about Stardew Valley Me: sad Rune Factory noises
  • @snazzydrew
    literally everything about stardew valley is just... satisfying. one of the best games i've ever played.
  • Honestly, I'd love to see a video about franchises that we'd love to see a spiritual successor to. Like 'Bully' or 'Star Wars Force unleashed.' Stardew valley honestly gives me hope that all it takes is the manic obsession of a fan to bring a fantastic game.
  • CA is one of the most dedicated game devs out there. He released a massive update that added a new quest source, another reward system, late game content that extends several skills, new events and more; 3 months ago. He did this after saying that he would take a step back from Stardew to focus on his sequel idea, Haunted Chocolatier. Consider this an ad for Stardew (on PC), it's amazing and so is CA.